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  1. Direct Draw Question
  2. Sphere code not working
  3. Separate rotations
  4. Would like to understand this about GL_LIGHT
  5. D3D vs DirectDraw
  6. Strange memset question
  7. Timers
  8. Creating a 2D GUI using Direct3D
  9. Display list not displaying?
  10. DirectX Mode Switching (Fullscreen<->Windowed)
  11. Vertical Scrolling Bitmap in SDL
  12. ID3DXLine::DrawTransform problem
  13. opengl/glut adding text on screen?
  14. sdl_opengl mystery crash
  15. DirectX 2D Frames Per Second
  16. 16 or 32-bit
  17. Game Programming FAQ
  18. Tic-Tac-Toe
  19. How to start game programming?
  20. Tic Tac Toe AI help please...
  21. allegro installation problems on dev-c++
  22. SDL or Allegro
  23. SDL with g++
  24. How to start Game Programming ?
  25. geometry won't display!?
  26. A quick question
  27. Text-based quiz game
  28. Stand alone app with MayaAPI
  29. Raycasting code
  30. opengl model transformations
  31. start game progrramin
  32. OpenGL...optimizations?
  33. OpenGL -- Bitmaps
  34. Direct Input: Mouse->Acquire
  35. Maybe.....
  36. Attaching Cylinder to Bezier curve...
  37. Drawing
  38. ..another 'voxel' screenshot
  39. OpenGL lighting
  40. Linker errors...
  41. 2D Rendering
  42. 3D models to in-game
  43. Loading a Bitmap resource for OpenGL Texture[x]
  44. How to start a game...?
  45. EmptyGlut
  46. An small easy Metaball tutorial
  47. cross platform game programming
  48. What should the first game that I make be? >:-o
  49. Particle System Tutorial
  50. OpenGL Metaballs