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  1. Unresolved external in d3dx9.lib
  2. Scorched Earth
  3. Slowing down game
  4. bullets [2D]
  5. Switching to RGB from GRB
  6. Widgets with OpenGL, DirectX or SDL?
  7. DirectX8 FVFs
  8. Sphere backdrop problems
  9. Direct Draw Question
  10. Sphere code not working
  11. Separate rotations
  12. Would like to understand this about GL_LIGHT
  13. D3D vs DirectDraw
  14. Strange memset question
  15. Timers
  16. Creating a 2D GUI using Direct3D
  17. Display list not displaying?
  18. DirectX Mode Switching (Fullscreen<->Windowed)
  19. Vertical Scrolling Bitmap in SDL
  20. ID3DXLine::DrawTransform problem
  21. opengl/glut adding text on screen?
  22. sdl_opengl mystery crash
  23. DirectX 2D Frames Per Second
  24. 16 or 32-bit
  25. Game Programming FAQ
  26. Tic-Tac-Toe
  27. How to start game programming?
  28. Tic Tac Toe AI help please...
  29. allegro installation problems on dev-c++
  30. SDL or Allegro
  31. SDL with g++
  32. How to start Game Programming ?
  33. geometry won't display!?
  34. A quick question
  35. Text-based quiz game
  36. Stand alone app with MayaAPI
  37. Raycasting code
  38. opengl model transformations
  39. start game progrramin
  40. OpenGL...optimizations?
  41. OpenGL -- Bitmaps
  42. Direct Input: Mouse->Acquire
  43. Maybe.....
  44. Attaching Cylinder to Bezier curve...
  45. Drawing
  46. ..another 'voxel' screenshot
  47. OpenGL lighting
  48. Linker errors...
  49. 2D Rendering
  50. 3D models to in-game