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  1. Trig in 3D Rotations?
  2. Unresolved external in d3dx9.lib
  3. Scorched Earth
  4. Slowing down game
  5. bullets [2D]
  6. Switching to RGB from GRB
  7. Widgets with OpenGL, DirectX or SDL?
  8. DirectX8 FVFs
  9. Sphere backdrop problems
  10. Direct Draw Question
  11. Sphere code not working
  12. Separate rotations
  13. Would like to understand this about GL_LIGHT
  14. D3D vs DirectDraw
  15. Strange memset question
  16. Timers
  17. Creating a 2D GUI using Direct3D
  18. Display list not displaying?
  19. DirectX Mode Switching (Fullscreen<->Windowed)
  20. Vertical Scrolling Bitmap in SDL
  21. ID3DXLine::DrawTransform problem
  22. opengl/glut adding text on screen?
  23. sdl_opengl mystery crash
  24. DirectX 2D Frames Per Second
  25. 16 or 32-bit
  26. Game Programming FAQ
  27. Tic-Tac-Toe
  28. How to start game programming?
  29. Tic Tac Toe AI help please...
  30. allegro installation problems on dev-c++
  31. SDL or Allegro
  32. SDL with g++
  33. How to start Game Programming ?
  34. geometry won't display!?
  35. A quick question
  36. Text-based quiz game
  37. Stand alone app with MayaAPI
  38. Raycasting code
  39. opengl model transformations
  40. start game progrramin
  41. OpenGL...optimizations?
  42. OpenGL -- Bitmaps
  43. Direct Input: Mouse->Acquire
  44. Maybe.....
  45. Attaching Cylinder to Bezier curve...
  46. Drawing
  47. ..another 'voxel' screenshot
  48. OpenGL lighting
  49. Linker errors...
  50. 2D Rendering