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  1. Weird Problems Compiling/ Running .NET Quake 3 Source Port
  2. Is this game possible?
  3. SDL lag when blitting
  4. Rotating a point using a quaternion, then using an inverse quaternion to rotate back?
  5. How to set up text-based character movement in c++
  6. graphics in C with MingW on windows 7
  7. integrate flash exe in C++
  8. In need of good DirectX introductory books
  9. Locating DirectX 9
  10. what to use double or int ?
  11. OpenGL Transformations
  12. Creating a chess engine in C using the Alpha-Beta pruning algorithm
  13. checking for tile collisions - teleportation?
  14. can i create a treeview for my global variables?
  15. DirectX 10 book recemondations
  16. Character movement if collision logic
  17. read part of png file
  18. Can anyone compile something for me
  19. working on a little puzzle game.
  20. DirectX SDK compatability
  21. Displaying Bitmaps
  22. Connect four game - Works and would like input
  23. Basic PC graphics
  24. Making Heat Seeking bullets
  25. Quaternion fun... Is there a more efficient way to do this?
  26. O2jam game request
  27. C++ collision detection
  28. What is wrong with this C++ SDL code?
  29. Freaky SDL conundrum
  30. Game using cursor control
  31. Making a tile engine
  32. Creating a simple square in DirectX
  33. Terrain texturing
  34. Interested in game development and programming...
  35. OpenGL Textures
  36. OpenGL animation problem
  37. SDL_DisplayFormat() & SDL_DisplayFormatAlpha() what are they used for?
  38. Nintendo DS
  39. Help for a beginner
  40. Loading a Bitmap w/ DirectX
  41. Puget sound heightmap discription
  42. Is it a good method (BMP heightmap to raw) ?
  43. I am Looking for some suggestions.
  44. XNA 3d - 32 bit indices
  45. Visual Studio 2010 - DirectX compilation error.
  46. Learning curve
  47. Need some advice executing 2 files at once.
  48. Braid
  49. gravity allegro
  50. Probability of repetition