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  1. SDL lag when blitting
  2. Rotating a point using a quaternion, then using an inverse quaternion to rotate back?
  3. How to set up text-based character movement in c++
  4. graphics in C with MingW on windows 7
  5. integrate flash exe in C++
  6. In need of good DirectX introductory books
  7. Locating DirectX 9
  8. what to use double or int ?
  9. OpenGL Transformations
  10. Creating a chess engine in C using the Alpha-Beta pruning algorithm
  11. checking for tile collisions - teleportation?
  12. can i create a treeview for my global variables?
  13. DirectX 10 book recemondations
  14. Character movement if collision logic
  15. read part of png file
  16. Can anyone compile something for me
  17. working on a little puzzle game.
  18. DirectX SDK compatability
  19. Displaying Bitmaps
  20. Connect four game - Works and would like input
  21. Basic PC graphics
  22. Making Heat Seeking bullets
  23. Quaternion fun... Is there a more efficient way to do this?
  24. O2jam game request
  25. C++ collision detection
  26. What is wrong with this C++ SDL code?
  27. Freaky SDL conundrum
  28. Game using cursor control
  29. Making a tile engine
  30. Creating a simple square in DirectX
  31. Terrain texturing
  32. Interested in game development and programming...
  33. OpenGL Textures
  34. OpenGL animation problem
  35. SDL_DisplayFormat() & SDL_DisplayFormatAlpha() what are they used for?
  36. Nintendo DS
  37. Help for a beginner
  38. Loading a Bitmap w/ DirectX
  39. Puget sound heightmap discription
  40. Is it a good method (BMP heightmap to raw) ?
  41. I am Looking for some suggestions.
  42. XNA 3d - 32 bit indices
  43. Visual Studio 2010 - DirectX compilation error.
  44. Learning curve
  45. Need some advice executing 2 files at once.
  46. Braid
  47. gravity allegro
  48. Probability of repetition
  49. C or C++ for games
  50. Like Sudoku, but not.