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  1. OpenGl help
  2. A quick question
  3. Problem migrating from VC++ 6 to VC++ .NET in DirectX department
  4. Working on simple Engine
  5. Goto/Label
  6. Programming books
  7. Where's the $$$?
  8. My purpose, what do I do?
  9. Layered Textures
  10. About rendering in a far point
  11. NeHe Glaux replacement??
  12. Text based game problems
  13. lightmaps vs "regular" lighting
  14. This is the Future
  15. Attempting to make a square creating function
  16. Space Pong (WIP)
  17. Tactical TBS Game...
  18. glaux.dll
  19. Separating Axis Theorem
  20. Pong is completed!!!
  21. Getting back the Red, Green, and Blue
  22. Bitmap Rotation System Questions
  23. OpenGL Window
  24. Engine <=> DX/OGL | c++ ?
  25. 2d Collision Detection in openGL
  26. glDrawPixels()
  27. OpenGL Pong Help
  28. Allegro problems
  29. UT2007 - Screenshots
  30. Help!
  31. multiple file loading. so fruturated! help!
  32. BMP Loading Questions, More OpenGL!!! :D
  33. SDL: Garbage collection (?) screwing me
  34. General Advice (RTS Game)
  35. Help me optimize
  36. OpenGL Again, Loading Textures onto Quads
  37. sprite collision detection
  38. Help me Understand (OpenGL Question)
  39. physics
  40. Faster method than GetFrontBuffer()
  41. Just started with OpenGL
  42. Creating a blackjack game
  43. collision dectection in 2d
  44. organizing classes in a game
  45. current state of game programming
  46. Game Designer vs Game Programmer
  47. out of bounds problem
  48. silly question??
  49. Close to perfect
  50. Game updating