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  1. DX on Dev-CPP problem
  2. Bounding Box Collision...not working
  3. D3D Device creation fails becasue I switched to VC++ 7 (.NET)
  4. OpenGl help
  5. A quick question
  6. Problem migrating from VC++ 6 to VC++ .NET in DirectX department
  7. Working on simple Engine
  8. Goto/Label
  9. Programming books
  10. Where's the $$$?
  11. My purpose, what do I do?
  12. Layered Textures
  13. About rendering in a far point
  14. NeHe Glaux replacement??
  15. Text based game problems
  16. lightmaps vs "regular" lighting
  17. This is the Future
  18. Attempting to make a square creating function
  19. Space Pong (WIP)
  20. Tactical TBS Game...
  21. glaux.dll
  22. Separating Axis Theorem
  23. Pong is completed!!!
  24. Getting back the Red, Green, and Blue
  25. Bitmap Rotation System Questions
  26. OpenGL Window
  27. Engine <=> DX/OGL | c++ ?
  28. 2d Collision Detection in openGL
  29. glDrawPixels()
  30. OpenGL Pong Help
  31. Allegro problems
  32. UT2007 - Screenshots
  33. Help!
  34. multiple file loading. so fruturated! help!
  35. BMP Loading Questions, More OpenGL!!! :D
  36. SDL: Garbage collection (?) screwing me
  37. General Advice (RTS Game)
  38. Help me optimize
  39. OpenGL Again, Loading Textures onto Quads
  40. sprite collision detection
  41. Help me Understand (OpenGL Question)
  42. physics
  43. Faster method than GetFrontBuffer()
  44. Just started with OpenGL
  45. Creating a blackjack game
  46. collision dectection in 2d
  47. organizing classes in a game
  48. current state of game programming
  49. Game Designer vs Game Programmer
  50. out of bounds problem