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  1. what loop???
  2. force windowed mode
  3. Reloading Meshes on Device Reset
  4. starting opengl
  5. path finding
  6. Unknown library
  7. First chance exception still exist in sound engine
  8. Sin Tables (and rotations)
  9. Visual C++ & DirectX, quick n00b question
  10. Noob in need of direction
  11. Game Inputs
  12. Couple of simple directdraw questions.
  13. How Can I.....(OpenGL)
  14. Don't understand
  15. Save/Load
  16. DX on Dev-CPP problem
  17. Bounding Box Collision...not working
  18. D3D Device creation fails becasue I switched to VC++ 7 (.NET)
  19. OpenGl help
  20. A quick question
  21. Problem migrating from VC++ 6 to VC++ .NET in DirectX department
  22. Working on simple Engine
  23. Goto/Label
  24. Programming books
  25. Where's the $$$?
  26. My purpose, what do I do?
  27. Layered Textures
  28. About rendering in a far point
  29. NeHe Glaux replacement??
  30. Text based game problems
  31. lightmaps vs "regular" lighting
  32. This is the Future
  33. Attempting to make a square creating function
  34. Space Pong (WIP)
  35. Tactical TBS Game...
  36. glaux.dll
  37. Separating Axis Theorem
  38. Pong is completed!!!
  39. Getting back the Red, Green, and Blue
  40. Bitmap Rotation System Questions
  41. OpenGL Window
  42. Engine <=> DX/OGL | c++ ?
  43. 2d Collision Detection in openGL
  44. glDrawPixels()
  45. OpenGL Pong Help
  46. Allegro problems
  47. UT2007 - Screenshots
  48. Help!
  49. multiple file loading. so fruturated! help!
  50. BMP Loading Questions, More OpenGL!!! :D