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  1. NeHe Glaux replacement??
  2. Text based game problems
  3. lightmaps vs "regular" lighting
  4. This is the Future
  5. Attempting to make a square creating function
  6. Space Pong (WIP)
  7. Tactical TBS Game...
  8. glaux.dll
  9. Separating Axis Theorem
  10. Pong is completed!!!
  11. Getting back the Red, Green, and Blue
  12. Bitmap Rotation System Questions
  13. OpenGL Window
  14. Engine <=> DX/OGL | c++ ?
  15. 2d Collision Detection in openGL
  16. glDrawPixels()
  17. OpenGL Pong Help
  18. Allegro problems
  19. UT2007 - Screenshots
  20. Help!
  21. multiple file loading. so fruturated! help!
  22. BMP Loading Questions, More OpenGL!!! :D
  23. SDL: Garbage collection (?) screwing me
  24. General Advice (RTS Game)
  25. Help me optimize
  26. OpenGL Again, Loading Textures onto Quads
  27. sprite collision detection
  28. Help me Understand (OpenGL Question)
  29. physics
  30. Faster method than GetFrontBuffer()
  31. Just started with OpenGL
  32. Creating a blackjack game
  33. collision dectection in 2d
  34. organizing classes in a game
  35. current state of game programming
  36. Game Designer vs Game Programmer
  37. out of bounds problem
  38. silly question??
  39. Close to perfect
  40. Game updating
  41. GLUT keyboard and mouse func separated
  42. simple blender help
  43. Mesh Rendering: Z-Buffer and Lighting
  44. Total noob in OpenGL...
  45. Running Debug in Real Time, possible?
  46. I got an unhandled exception!!
  47. Scripting games
  48. Loading TARGA with OpenGL
  49. Allegro
  50. libs out there