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  1. Game Inputs
  2. Couple of simple directdraw questions.
  3. How Can I.....(OpenGL)
  4. Don't understand
  5. Save/Load
  6. DX on Dev-CPP problem
  7. Bounding Box Collision...not working
  8. D3D Device creation fails becasue I switched to VC++ 7 (.NET)
  9. OpenGl help
  10. A quick question
  11. Problem migrating from VC++ 6 to VC++ .NET in DirectX department
  12. Working on simple Engine
  13. Goto/Label
  14. Programming books
  15. Where's the $$$?
  16. My purpose, what do I do?
  17. Layered Textures
  18. About rendering in a far point
  19. NeHe Glaux replacement??
  20. Text based game problems
  21. lightmaps vs "regular" lighting
  22. This is the Future
  23. Attempting to make a square creating function
  24. Space Pong (WIP)
  25. Tactical TBS Game...
  26. glaux.dll
  27. Separating Axis Theorem
  28. Pong is completed!!!
  29. Getting back the Red, Green, and Blue
  30. Bitmap Rotation System Questions
  31. OpenGL Window
  32. Engine <=> DX/OGL | c++ ?
  33. 2d Collision Detection in openGL
  34. glDrawPixels()
  35. OpenGL Pong Help
  36. Allegro problems
  37. UT2007 - Screenshots
  38. Help!
  39. multiple file loading. so fruturated! help!
  40. BMP Loading Questions, More OpenGL!!! :D
  41. SDL: Garbage collection (?) screwing me
  42. General Advice (RTS Game)
  43. Help me optimize
  44. OpenGL Again, Loading Textures onto Quads
  45. sprite collision detection
  46. Help me Understand (OpenGL Question)
  47. physics
  48. Faster method than GetFrontBuffer()
  49. Just started with OpenGL
  50. Creating a blackjack game