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  1. path finding
  2. Unknown library
  3. First chance exception still exist in sound engine
  4. Sin Tables (and rotations)
  5. Visual C++ & DirectX, quick n00b question
  6. Noob in need of direction
  7. Game Inputs
  8. Couple of simple directdraw questions.
  9. How Can I.....(OpenGL)
  10. Don't understand
  11. Save/Load
  12. DX on Dev-CPP problem
  13. Bounding Box Collision...not working
  14. D3D Device creation fails becasue I switched to VC++ 7 (.NET)
  15. OpenGl help
  16. A quick question
  17. Problem migrating from VC++ 6 to VC++ .NET in DirectX department
  18. Working on simple Engine
  19. Goto/Label
  20. Programming books
  21. Where's the $$$?
  22. My purpose, what do I do?
  23. Layered Textures
  24. About rendering in a far point
  25. NeHe Glaux replacement??
  26. Text based game problems
  27. lightmaps vs "regular" lighting
  28. This is the Future
  29. Attempting to make a square creating function
  30. Space Pong (WIP)
  31. Tactical TBS Game...
  32. glaux.dll
  33. Separating Axis Theorem
  34. Pong is completed!!!
  35. Getting back the Red, Green, and Blue
  36. Bitmap Rotation System Questions
  37. OpenGL Window
  38. Engine <=> DX/OGL | c++ ?
  39. 2d Collision Detection in openGL
  40. glDrawPixels()
  41. OpenGL Pong Help
  42. Allegro problems
  43. UT2007 - Screenshots
  44. Help!
  45. multiple file loading. so fruturated! help!
  46. BMP Loading Questions, More OpenGL!!! :D
  47. SDL: Garbage collection (?) screwing me
  48. General Advice (RTS Game)
  49. Help me optimize
  50. OpenGL Again, Loading Textures onto Quads