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  1. Working on simple Engine
  2. Goto/Label
  3. Programming books
  4. Where's the $$$?
  5. My purpose, what do I do?
  6. Layered Textures
  7. About rendering in a far point
  8. NeHe Glaux replacement??
  9. Text based game problems
  10. lightmaps vs "regular" lighting
  11. This is the Future
  12. Attempting to make a square creating function
  13. Space Pong (WIP)
  14. Tactical TBS Game...
  15. glaux.dll
  16. Separating Axis Theorem
  17. Pong is completed!!!
  18. Getting back the Red, Green, and Blue
  19. Bitmap Rotation System Questions
  20. OpenGL Window
  21. Engine <=> DX/OGL | c++ ?
  22. 2d Collision Detection in openGL
  23. glDrawPixels()
  24. OpenGL Pong Help
  25. Allegro problems
  26. UT2007 - Screenshots
  27. Help!
  28. multiple file loading. so fruturated! help!
  29. BMP Loading Questions, More OpenGL!!! :D
  30. SDL: Garbage collection (?) screwing me
  31. General Advice (RTS Game)
  32. Help me optimize
  33. OpenGL Again, Loading Textures onto Quads
  34. sprite collision detection
  35. Help me Understand (OpenGL Question)
  36. physics
  37. Faster method than GetFrontBuffer()
  38. Just started with OpenGL
  39. Creating a blackjack game
  40. collision dectection in 2d
  41. organizing classes in a game
  42. current state of game programming
  43. Game Designer vs Game Programmer
  44. out of bounds problem
  45. silly question??
  46. Close to perfect
  47. Game updating
  48. GLUT keyboard and mouse func separated
  49. simple blender help
  50. Mesh Rendering: Z-Buffer and Lighting