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  1. First chance exception still exist in sound engine
  2. Sin Tables (and rotations)
  3. Visual C++ & DirectX, quick n00b question
  4. Noob in need of direction
  5. Game Inputs
  6. Couple of simple directdraw questions.
  7. How Can I.....(OpenGL)
  8. Don't understand
  9. Save/Load
  10. DX on Dev-CPP problem
  11. Bounding Box Collision...not working
  12. D3D Device creation fails becasue I switched to VC++ 7 (.NET)
  13. OpenGl help
  14. A quick question
  15. Problem migrating from VC++ 6 to VC++ .NET in DirectX department
  16. Working on simple Engine
  17. Goto/Label
  18. Programming books
  19. Where's the $$$?
  20. My purpose, what do I do?
  21. Layered Textures
  22. About rendering in a far point
  23. NeHe Glaux replacement??
  24. Text based game problems
  25. lightmaps vs "regular" lighting
  26. This is the Future
  27. Attempting to make a square creating function
  28. Space Pong (WIP)
  29. Tactical TBS Game...
  30. glaux.dll
  31. Separating Axis Theorem
  32. Pong is completed!!!
  33. Getting back the Red, Green, and Blue
  34. Bitmap Rotation System Questions
  35. OpenGL Window
  36. Engine <=> DX/OGL | c++ ?
  37. 2d Collision Detection in openGL
  38. glDrawPixels()
  39. OpenGL Pong Help
  40. Allegro problems
  41. UT2007 - Screenshots
  42. Help!
  43. multiple file loading. so fruturated! help!
  44. BMP Loading Questions, More OpenGL!!! :D
  45. SDL: Garbage collection (?) screwing me
  46. General Advice (RTS Game)
  47. Help me optimize
  48. OpenGL Again, Loading Textures onto Quads
  49. sprite collision detection
  50. Help me Understand (OpenGL Question)