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  1. Save/Load
  2. DX on Dev-CPP problem
  3. Bounding Box Collision...not working
  4. D3D Device creation fails becasue I switched to VC++ 7 (.NET)
  5. OpenGl help
  6. A quick question
  7. Problem migrating from VC++ 6 to VC++ .NET in DirectX department
  8. Working on simple Engine
  9. Goto/Label
  10. Programming books
  11. Where's the $$$?
  12. My purpose, what do I do?
  13. Layered Textures
  14. About rendering in a far point
  15. NeHe Glaux replacement??
  16. Text based game problems
  17. lightmaps vs "regular" lighting
  18. This is the Future
  19. Attempting to make a square creating function
  20. Space Pong (WIP)
  21. Tactical TBS Game...
  22. glaux.dll
  23. Separating Axis Theorem
  24. Pong is completed!!!
  25. Getting back the Red, Green, and Blue
  26. Bitmap Rotation System Questions
  27. OpenGL Window
  28. Engine <=> DX/OGL | c++ ?
  29. 2d Collision Detection in openGL
  30. glDrawPixels()
  31. OpenGL Pong Help
  32. Allegro problems
  33. UT2007 - Screenshots
  34. Help!
  35. multiple file loading. so fruturated! help!
  36. BMP Loading Questions, More OpenGL!!! :D
  37. SDL: Garbage collection (?) screwing me
  38. General Advice (RTS Game)
  39. Help me optimize
  40. OpenGL Again, Loading Textures onto Quads
  41. sprite collision detection
  42. Help me Understand (OpenGL Question)
  43. physics
  44. Faster method than GetFrontBuffer()
  45. Just started with OpenGL
  46. Creating a blackjack game
  47. collision dectection in 2d
  48. organizing classes in a game
  49. current state of game programming
  50. Game Designer vs Game Programmer