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  1. Were to Start Your Game Programming Carrer
  2. Problem with glaux.h
  3. Where to begin...?
  4. OpenGL Headers??
  5. My Window Class
  6. why it seems like the redbook is not compatible with MSVC++ 6?
  7. Should I learn a FULL language first?
  8. pls help me in the openGL redbook - I use XP, MSDEVC++.........
  9. C++ String Tokenizer
  10. Are shaders faster than fixed functionality
  11. #include <gl\glaux.h> not working!!!
  12. What's a portable graphics library?
  13. Game over ?
  14. Where should I start?
  15. DX pixel drawing
  16. modding a game.
  17. Need help with gravity engine
  18. Path Choice Questions
  19. Is there a way...
  20. MD2 woes
  21. Question on 3D engine
  22. Text-Based Game Help
  23. rotating to a target direction
  24. MUD help...
  25. Are namespaces a good idea?
  26. GDI sprite (Win32 API)
  27. Pre-computed normals not working
  28. Modeling/Animations in games
  29. what do the pro's do??
  30. loading and rendering 3ds keyframes
  31. Creating a map engine.
  32. wadawada?!?
  33. Free 3D Modeler!!!
  34. SDL question...
  35. Pong AI?
  36. Start of updated terrain engine
  37. SDL Link Errors.
  38. Open Source Old Shool FPS
  39. Gaming
  40. OpenGL Textures and TGAs
  41. Direct Input shutting down improperly
  42. Require immediate aid and assist. Close to commiting homicide.
  43. Recommended Method of Creating Games
  44. U V Texture coordinate translation?
  45. Allowing theplayer to shoot multi bullets.
  46. 2 pixel shaders
  47. Why Need to cast??!!
  48. Wanna see a magic trick... instructions inside
  49. Poll: Text-Based Game Preferences?
  50. Whats the deal with page faults?