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  1. Is there a way...
  2. MD2 woes
  3. Question on 3D engine
  4. Text-Based Game Help
  5. rotating to a target direction
  6. MUD help...
  7. Are namespaces a good idea?
  8. GDI sprite (Win32 API)
  9. Pre-computed normals not working
  10. Modeling/Animations in games
  11. what do the pro's do??
  12. loading and rendering 3ds keyframes
  13. Creating a map engine.
  14. wadawada?!?
  15. Free 3D Modeler!!!
  16. SDL question...
  17. Pong AI?
  18. Start of updated terrain engine
  19. SDL Link Errors.
  20. Open Source Old Shool FPS
  21. Gaming
  22. OpenGL Textures and TGAs
  23. Direct Input shutting down improperly
  24. Require immediate aid and assist. Close to commiting homicide.
  25. Recommended Method of Creating Games
  26. U V Texture coordinate translation?
  27. Allowing theplayer to shoot multi bullets.
  28. 2 pixel shaders
  29. Why Need to cast??!!
  30. Wanna see a magic trick... instructions inside
  31. Poll: Text-Based Game Preferences?
  32. Whats the deal with page faults?
  33. .blend?
  34. Scrolling background?
  35. Line drawing routine
  36. Damnit Microsoft! Direct Input?!
  37. OpenGL cube's faces mess up
  38. Weired results
  39. Visual Studio 6 Help
  40. Finally, I understand!
  41. Tweakable Radar...
  42. Setting up 2D game (VIEW)
  43. Strategy game -- Forming units.
  44. .X File format and DirectX. Crashing, but why? Damn this world!
  45. Display Lists (OpenGL)
  46. Text-Based Space Simulator
  47. win32 or opengl
  48. Silent Hill??
  49. My BlackJack game
  50. How to Antialias Direct3D?