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View Full Version : Game Programming



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  1. Require immediate aid and assist. Close to commiting homicide.
  2. Recommended Method of Creating Games
  3. U V Texture coordinate translation?
  4. Allowing theplayer to shoot multi bullets.
  5. 2 pixel shaders
  6. Why Need to cast??!!
  7. Wanna see a magic trick... instructions inside
  8. Poll: Text-Based Game Preferences?
  9. Whats the deal with page faults?
  10. .blend?
  11. Scrolling background?
  12. Line drawing routine
  13. Damnit Microsoft! Direct Input?!
  14. OpenGL cube's faces mess up
  15. Weired results
  16. Visual Studio 6 Help
  17. Finally, I understand!
  18. Tweakable Radar...
  19. Setting up 2D game (VIEW)
  20. Strategy game -- Forming units.
  21. .X File format and DirectX. Crashing, but why? Damn this world!
  22. Display Lists (OpenGL)
  23. Text-Based Space Simulator
  24. win32 or opengl
  25. Silent Hill??
  26. My BlackJack game
  27. How to Antialias Direct3D?
  28. what loop???
  29. force windowed mode
  30. Reloading Meshes on Device Reset
  31. starting opengl
  32. path finding
  33. Unknown library
  34. First chance exception still exist in sound engine
  35. Sin Tables (and rotations)
  36. Visual C++ & DirectX, quick n00b question
  37. Noob in need of direction
  38. Game Inputs
  39. Couple of simple directdraw questions.
  40. How Can I.....(OpenGL)
  41. Don't understand
  42. Save/Load
  43. DX on Dev-CPP problem
  44. Bounding Box Collision...not working
  45. D3D Device creation fails becasue I switched to VC++ 7 (.NET)
  46. OpenGl help
  47. A quick question
  48. Problem migrating from VC++ 6 to VC++ .NET in DirectX department
  49. Working on simple Engine
  50. Goto/Label