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  1. MD2 woes
  2. Question on 3D engine
  3. Text-Based Game Help
  4. rotating to a target direction
  5. MUD help...
  6. Are namespaces a good idea?
  7. GDI sprite (Win32 API)
  8. Pre-computed normals not working
  9. Modeling/Animations in games
  10. what do the pro's do??
  11. loading and rendering 3ds keyframes
  12. Creating a map engine.
  13. wadawada?!?
  14. Free 3D Modeler!!!
  15. SDL question...
  16. Pong AI?
  17. Start of updated terrain engine
  18. SDL Link Errors.
  19. Open Source Old Shool FPS
  20. Gaming
  21. OpenGL Textures and TGAs
  22. Direct Input shutting down improperly
  23. Require immediate aid and assist. Close to commiting homicide.
  24. Recommended Method of Creating Games
  25. U V Texture coordinate translation?
  26. Allowing theplayer to shoot multi bullets.
  27. 2 pixel shaders
  28. Why Need to cast??!!
  29. Wanna see a magic trick... instructions inside
  30. Poll: Text-Based Game Preferences?
  31. Whats the deal with page faults?
  32. .blend?
  33. Scrolling background?
  34. Line drawing routine
  35. Damnit Microsoft! Direct Input?!
  36. OpenGL cube's faces mess up
  37. Weired results
  38. Visual Studio 6 Help
  39. Finally, I understand!
  40. Tweakable Radar...
  41. Setting up 2D game (VIEW)
  42. Strategy game -- Forming units.
  43. .X File format and DirectX. Crashing, but why? Damn this world!
  44. Display Lists (OpenGL)
  45. Text-Based Space Simulator
  46. win32 or opengl
  47. Silent Hill??
  48. My BlackJack game
  49. How to Antialias Direct3D?
  50. what loop???