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View Full Version : Game Programming



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  1. SDL Link Errors.
  2. Open Source Old Shool FPS
  3. Gaming
  4. OpenGL Textures and TGAs
  5. Direct Input shutting down improperly
  6. Require immediate aid and assist. Close to commiting homicide.
  7. Recommended Method of Creating Games
  8. U V Texture coordinate translation?
  9. Allowing theplayer to shoot multi bullets.
  10. 2 pixel shaders
  11. Why Need to cast??!!
  12. Wanna see a magic trick... instructions inside
  13. Poll: Text-Based Game Preferences?
  14. Whats the deal with page faults?
  15. .blend?
  16. Scrolling background?
  17. Line drawing routine
  18. Damnit Microsoft! Direct Input?!
  19. OpenGL cube's faces mess up
  20. Weired results
  21. Visual Studio 6 Help
  22. Finally, I understand!
  23. Tweakable Radar...
  24. Setting up 2D game (VIEW)
  25. Strategy game -- Forming units.
  26. .X File format and DirectX. Crashing, but why? Damn this world!
  27. Display Lists (OpenGL)
  28. Text-Based Space Simulator
  29. win32 or opengl
  30. Silent Hill??
  31. My BlackJack game
  32. How to Antialias Direct3D?
  33. what loop???
  34. force windowed mode
  35. Reloading Meshes on Device Reset
  36. starting opengl
  37. path finding
  38. Unknown library
  39. First chance exception still exist in sound engine
  40. Sin Tables (and rotations)
  41. Visual C++ & DirectX, quick n00b question
  42. Noob in need of direction
  43. Game Inputs
  44. Couple of simple directdraw questions.
  45. How Can I.....(OpenGL)
  46. Don't understand
  47. Save/Load
  48. DX on Dev-CPP problem
  49. Bounding Box Collision...not working
  50. D3D Device creation fails becasue I switched to VC++ 7 (.NET)