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  1. loading and rendering 3ds keyframes
  2. Creating a map engine.
  3. wadawada?!?
  4. Free 3D Modeler!!!
  5. SDL question...
  6. Pong AI?
  7. Start of updated terrain engine
  8. SDL Link Errors.
  9. Open Source Old Shool FPS
  10. Gaming
  11. OpenGL Textures and TGAs
  12. Direct Input shutting down improperly
  13. Require immediate aid and assist. Close to commiting homicide.
  14. Recommended Method of Creating Games
  15. U V Texture coordinate translation?
  16. Allowing theplayer to shoot multi bullets.
  17. 2 pixel shaders
  18. Why Need to cast??!!
  19. Wanna see a magic trick... instructions inside
  20. Poll: Text-Based Game Preferences?
  21. Whats the deal with page faults?
  22. .blend?
  23. Scrolling background?
  24. Line drawing routine
  25. Damnit Microsoft! Direct Input?!
  26. OpenGL cube's faces mess up
  27. Weired results
  28. Visual Studio 6 Help
  29. Finally, I understand!
  30. Tweakable Radar...
  31. Setting up 2D game (VIEW)
  32. Strategy game -- Forming units.
  33. .X File format and DirectX. Crashing, but why? Damn this world!
  34. Display Lists (OpenGL)
  35. Text-Based Space Simulator
  36. win32 or opengl
  37. Silent Hill??
  38. My BlackJack game
  39. How to Antialias Direct3D?
  40. what loop???
  41. force windowed mode
  42. Reloading Meshes on Device Reset
  43. starting opengl
  44. path finding
  45. Unknown library
  46. First chance exception still exist in sound engine
  47. Sin Tables (and rotations)
  48. Visual C++ & DirectX, quick n00b question
  49. Noob in need of direction
  50. Game Inputs