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  1. MMO Theory, How to make Gameloop & Sockets both work?
  2. direct x, getting fps
  3. gravity: jittery camera.
  4. Another question
  5. Help Setting up Allegro
  6. 2D Tile Based Game
  7. Half Life 2 Zombie Modification Looking for coders!!
  8. Terrain Making Beginner
  9. Zelda text
  10. What graphic engine good...
  11. Physics Engine Problem
  12. JPEG in SDL?
  13. Startind Direct 3d in C#
  14. Pong...from scratch
  15. Scripting Engine - test proggie
  16. OpenGL or DirectX
  17. Best way to catch input
  18. Screen Clipping
  19. Ton_yao Pogi
  20. About C++ and Game Programming
  21. Linker error
  22. Line Drawing Algorithm
  23. Sound Question
  24. Linker Errors in OpenGL
  25. Extracting color from 32-bit pixel...
  26. Structs vs. Classes, Memory Usage
  27. pointers, arrays.
  28. alternate rendering loop
  29. Card game help
  30. I want to learn openGL......... but
  31. Making .X files in 3D Studio Max 7
  32. newbie looking for hints on first audio program...
  33. Were to Start Your Game Programming Carrer
  34. Problem with glaux.h
  35. Where to begin...?
  36. OpenGL Headers??
  37. My Window Class
  38. why it seems like the redbook is not compatible with MSVC++ 6?
  39. Should I learn a FULL language first?
  40. pls help me in the openGL redbook - I use XP, MSDEVC++.........
  41. C++ String Tokenizer
  42. Are shaders faster than fixed functionality
  43. #include <gl\glaux.h> not working!!!
  44. What's a portable graphics library?
  45. Game over ?
  46. Where should I start?
  47. DX pixel drawing
  48. modding a game.
  49. Need help with gravity engine
  50. Path Choice Questions