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  1. Linker Errors in OpenGL
  2. Extracting color from 32-bit pixel...
  3. Structs vs. Classes, Memory Usage
  4. pointers, arrays.
  5. alternate rendering loop
  6. Card game help
  7. I want to learn openGL......... but
  8. Making .X files in 3D Studio Max 7
  9. newbie looking for hints on first audio program...
  10. Were to Start Your Game Programming Carrer
  11. Problem with glaux.h
  12. Where to begin...?
  13. OpenGL Headers??
  14. My Window Class
  15. why it seems like the redbook is not compatible with MSVC++ 6?
  16. Should I learn a FULL language first?
  17. pls help me in the openGL redbook - I use XP, MSDEVC++.........
  18. C++ String Tokenizer
  19. Are shaders faster than fixed functionality
  20. #include <gl\glaux.h> not working!!!
  21. What's a portable graphics library?
  22. Game over ?
  23. Where should I start?
  24. DX pixel drawing
  25. modding a game.
  26. Need help with gravity engine
  27. Path Choice Questions
  28. Is there a way...
  29. MD2 woes
  30. Question on 3D engine
  31. Text-Based Game Help
  32. rotating to a target direction
  33. MUD help...
  34. Are namespaces a good idea?
  35. GDI sprite (Win32 API)
  36. Pre-computed normals not working
  37. Modeling/Animations in games
  38. what do the pro's do??
  39. loading and rendering 3ds keyframes
  40. Creating a map engine.
  41. wadawada?!?
  42. Free 3D Modeler!!!
  43. SDL question...
  44. Pong AI?
  45. Start of updated terrain engine
  46. SDL Link Errors.
  47. Open Source Old Shool FPS
  48. Gaming
  49. OpenGL Textures and TGAs
  50. Direct Input shutting down improperly