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  1. Ton_yao Pogi
  2. About C++ and Game Programming
  3. Linker error
  4. Line Drawing Algorithm
  5. Sound Question
  6. Linker Errors in OpenGL
  7. Extracting color from 32-bit pixel...
  8. Structs vs. Classes, Memory Usage
  9. pointers, arrays.
  10. alternate rendering loop
  11. Card game help
  12. I want to learn openGL......... but
  13. Making .X files in 3D Studio Max 7
  14. newbie looking for hints on first audio program...
  15. Were to Start Your Game Programming Carrer
  16. Problem with glaux.h
  17. Where to begin...?
  18. OpenGL Headers??
  19. My Window Class
  20. why it seems like the redbook is not compatible with MSVC++ 6?
  21. Should I learn a FULL language first?
  22. pls help me in the openGL redbook - I use XP, MSDEVC++.........
  23. C++ String Tokenizer
  24. Are shaders faster than fixed functionality
  25. #include <gl\glaux.h> not working!!!
  26. What's a portable graphics library?
  27. Game over ?
  28. Where should I start?
  29. DX pixel drawing
  30. modding a game.
  31. Need help with gravity engine
  32. Path Choice Questions
  33. Is there a way...
  34. MD2 woes
  35. Question on 3D engine
  36. Text-Based Game Help
  37. rotating to a target direction
  38. MUD help...
  39. Are namespaces a good idea?
  40. GDI sprite (Win32 API)
  41. Pre-computed normals not working
  42. Modeling/Animations in games
  43. what do the pro's do??
  44. loading and rendering 3ds keyframes
  45. Creating a map engine.
  46. wadawada?!?
  47. Free 3D Modeler!!!
  48. SDL question...
  49. Pong AI?
  50. Start of updated terrain engine