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  1. What graphic engine good...
  2. Physics Engine Problem
  3. JPEG in SDL?
  4. Startind Direct 3d in C#
  5. Pong...from scratch
  6. Scripting Engine - test proggie
  7. OpenGL or DirectX
  8. Best way to catch input
  9. Screen Clipping
  10. Ton_yao Pogi
  11. About C++ and Game Programming
  12. Linker error
  13. Line Drawing Algorithm
  14. Sound Question
  15. Linker Errors in OpenGL
  16. Extracting color from 32-bit pixel...
  17. Structs vs. Classes, Memory Usage
  18. pointers, arrays.
  19. alternate rendering loop
  20. Card game help
  21. I want to learn openGL......... but
  22. Making .X files in 3D Studio Max 7
  23. newbie looking for hints on first audio program...
  24. Were to Start Your Game Programming Carrer
  25. Problem with glaux.h
  26. Where to begin...?
  27. OpenGL Headers??
  28. My Window Class
  29. why it seems like the redbook is not compatible with MSVC++ 6?
  30. Should I learn a FULL language first?
  31. pls help me in the openGL redbook - I use XP, MSDEVC++.........
  32. C++ String Tokenizer
  33. Are shaders faster than fixed functionality
  34. #include <gl\glaux.h> not working!!!
  35. What's a portable graphics library?
  36. Game over ?
  37. Where should I start?
  38. DX pixel drawing
  39. modding a game.
  40. Need help with gravity engine
  41. Path Choice Questions
  42. Is there a way...
  43. MD2 woes
  44. Question on 3D engine
  45. Text-Based Game Help
  46. rotating to a target direction
  47. MUD help...
  48. Are namespaces a good idea?
  49. GDI sprite (Win32 API)
  50. Pre-computed normals not working