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  1. Scripting Engine - test proggie
  2. OpenGL or DirectX
  3. Best way to catch input
  4. Screen Clipping
  5. Ton_yao Pogi
  6. About C++ and Game Programming
  7. Linker error
  8. Line Drawing Algorithm
  9. Sound Question
  10. Linker Errors in OpenGL
  11. Extracting color from 32-bit pixel...
  12. Structs vs. Classes, Memory Usage
  13. pointers, arrays.
  14. alternate rendering loop
  15. Card game help
  16. I want to learn openGL......... but
  17. Making .X files in 3D Studio Max 7
  18. newbie looking for hints on first audio program...
  19. Were to Start Your Game Programming Carrer
  20. Problem with glaux.h
  21. Where to begin...?
  22. OpenGL Headers??
  23. My Window Class
  24. why it seems like the redbook is not compatible with MSVC++ 6?
  25. Should I learn a FULL language first?
  26. pls help me in the openGL redbook - I use XP, MSDEVC++.........
  27. C++ String Tokenizer
  28. Are shaders faster than fixed functionality
  29. #include <gl\glaux.h> not working!!!
  30. What's a portable graphics library?
  31. Game over ?
  32. Where should I start?
  33. DX pixel drawing
  34. modding a game.
  35. Need help with gravity engine
  36. Path Choice Questions
  37. Is there a way...
  38. MD2 woes
  39. Question on 3D engine
  40. Text-Based Game Help
  41. rotating to a target direction
  42. MUD help...
  43. Are namespaces a good idea?
  44. GDI sprite (Win32 API)
  45. Pre-computed normals not working
  46. Modeling/Animations in games
  47. what do the pro's do??
  48. loading and rendering 3ds keyframes
  49. Creating a map engine.
  50. wadawada?!?