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  1. OpenGL: Errors in GL.h
  2. Need help with drawing Multiple models?
  3. open scene graph compile issues
  4. What I would assume is a compiler problem
  5. SDL palette question...
  6. GLTypes vs. Native Types
  7. MMO Theory, How to make Gameloop & Sockets both work?
  8. direct x, getting fps
  9. gravity: jittery camera.
  10. Another question
  11. Help Setting up Allegro
  12. 2D Tile Based Game
  13. Half Life 2 Zombie Modification Looking for coders!!
  14. Terrain Making Beginner
  15. Zelda text
  16. What graphic engine good...
  17. Physics Engine Problem
  18. JPEG in SDL?
  19. Startind Direct 3d in C#
  20. Pong...from scratch
  21. Scripting Engine - test proggie
  22. OpenGL or DirectX
  23. Best way to catch input
  24. Screen Clipping
  25. Ton_yao Pogi
  26. About C++ and Game Programming
  27. Linker error
  28. Line Drawing Algorithm
  29. Sound Question
  30. Linker Errors in OpenGL
  31. Extracting color from 32-bit pixel...
  32. Structs vs. Classes, Memory Usage
  33. pointers, arrays.
  34. alternate rendering loop
  35. Card game help
  36. I want to learn openGL......... but
  37. Making .X files in 3D Studio Max 7
  38. newbie looking for hints on first audio program...
  39. Were to Start Your Game Programming Carrer
  40. Problem with glaux.h
  41. Where to begin...?
  42. OpenGL Headers??
  43. My Window Class
  44. why it seems like the redbook is not compatible with MSVC++ 6?
  45. Should I learn a FULL language first?
  46. pls help me in the openGL redbook - I use XP, MSDEVC++.........
  47. C++ String Tokenizer
  48. Are shaders faster than fixed functionality
  49. #include <gl\glaux.h> not working!!!
  50. What's a portable graphics library?