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  1. Light woes or bad normals?
  2. Calculating FPS for my OpenGL program
  3. Program starting to become laggy...
  4. Starting DirectX in .Net 2033
  5. Whoa... tough one here.
  6. Which programm should I use to ...
  7. Arrays and Functions
  8. Seeking Format Advice
  9. First attempt at tetris clone...which api should I use?
  10. Heightfield Texture Coords
  11. Space Pong (Debug) Release
  12. Undefined reference to glutInitWithExit...etc.
  13. stopping gluOrtho2D clipping
  14. Level-Up
  15. undefined error
  16. RPG ( practice with classes )
  17. Base Numbers
  18. Adding Fields to your OpenGL GUI
  19. game career
  20. layout
  21. DirectX 9.0c header & libs
  22. free e-books?
  23. new book about game programming using DirectX
  24. Game engines?
  25. best game programming books
  26. Converting image files to ASCII
  27. My pathfinding algorithm
  28. Multithreading
  29. Linking OpenGL in Dev-C++
  30. storing an unknown amount of variable
  31. DrawIndexedPrimitive() Failing (DX9)
  32. 3D Studio Max with .X files
  33. Tile help
  34. Graphics library questions
  35. DirectInput help
  36. General Blurry Understanding of C++/game development, would appreciate clarity
  37. .net and .asp?
  38. Noobie Programmer --> Am i in the right place ?
  39. How do read bitmap x,y pixel coords?
  40. Picking: not working properly
  41. yet another newbie
  42. Vector Operations in 3D Graphics
  43. Adding custom GUI to a DirectX 9 App
  44. Textures rendering black???
  45. I'm brand new to programming, simple question
  46. Allegro Tutorials
  47. Need help with concepts for first game
  48. How to: Use OpenGL with Jgrasp
  49. orientation from velocity
  50. 3d game modellers