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  1. Allegro Problems with Visual C++ .net 2003
  2. Comparing Matrices (D3D9)
  3. Resetting the fixed function pipeline in D3D
  4. Learning OpenGL
  5. Game Network Architecture
  6. Fullscreen Mode still showing window
  7. Wierd Rendering
  8. Books
  9. Light woes or bad normals?
  10. Calculating FPS for my OpenGL program
  11. Program starting to become laggy...
  12. Starting DirectX in .Net 2033
  13. Whoa... tough one here.
  14. Which programm should I use to ...
  15. Arrays and Functions
  16. Seeking Format Advice
  17. First attempt at tetris clone...which api should I use?
  18. Heightfield Texture Coords
  19. Space Pong (Debug) Release
  20. Undefined reference to glutInitWithExit...etc.
  21. stopping gluOrtho2D clipping
  22. Level-Up
  23. undefined error
  24. RPG ( practice with classes )
  25. Base Numbers
  26. Adding Fields to your OpenGL GUI
  27. game career
  28. layout
  29. DirectX 9.0c header & libs
  30. free e-books?
  31. new book about game programming using DirectX
  32. Game engines?
  33. best game programming books
  34. Converting image files to ASCII
  35. My pathfinding algorithm
  36. Multithreading
  37. Linking OpenGL in Dev-C++
  38. storing an unknown amount of variable
  39. DrawIndexedPrimitive() Failing (DX9)
  40. 3D Studio Max with .X files
  41. Tile help
  42. Graphics library questions
  43. DirectInput help
  44. General Blurry Understanding of C++/game development, would appreciate clarity
  45. .net and .asp?
  46. Noobie Programmer --> Am i in the right place ?
  47. How do read bitmap x,y pixel coords?
  48. Picking: not working properly
  49. yet another newbie
  50. Vector Operations in 3D Graphics