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  1. HIVE OpenGL help
  2. primitive question ><
  3. DirectDraw Programming tutorial sites
  4. Allegro Problems with Visual C++ .net 2003
  5. Comparing Matrices (D3D9)
  6. Resetting the fixed function pipeline in D3D
  7. Learning OpenGL
  8. Game Network Architecture
  9. Fullscreen Mode still showing window
  10. Wierd Rendering
  11. Books
  12. Light woes or bad normals?
  13. Calculating FPS for my OpenGL program
  14. Program starting to become laggy...
  15. Starting DirectX in .Net 2033
  16. Whoa... tough one here.
  17. Which programm should I use to ...
  18. Arrays and Functions
  19. Seeking Format Advice
  20. First attempt at tetris clone...which api should I use?
  21. Heightfield Texture Coords
  22. Space Pong (Debug) Release
  23. Undefined reference to glutInitWithExit...etc.
  24. stopping gluOrtho2D clipping
  25. Level-Up
  26. undefined error
  27. RPG ( practice with classes )
  28. Base Numbers
  29. Adding Fields to your OpenGL GUI
  30. game career
  31. layout
  32. DirectX 9.0c header & libs
  33. free e-books?
  34. new book about game programming using DirectX
  35. Game engines?
  36. best game programming books
  37. Converting image files to ASCII
  38. My pathfinding algorithm
  39. Multithreading
  40. Linking OpenGL in Dev-C++
  41. storing an unknown amount of variable
  42. DrawIndexedPrimitive() Failing (DX9)
  43. 3D Studio Max with .X files
  44. Tile help
  45. Graphics library questions
  46. DirectInput help
  47. General Blurry Understanding of C++/game development, would appreciate clarity
  48. .net and .asp?
  49. Noobie Programmer --> Am i in the right place ?
  50. How do read bitmap x,y pixel coords?