PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 [40] 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104

  1. beginner
  2. Poker Game need help...
  3. What software is needed to write internet based gaming programs
  4. Developing a Renderer Class for OpenGL
  5. what would i use???
  6. Static linked DirectX or dynamic?
  7. Need help buying beginner books
  8. My Class Hierarchy
  9. what to learn directx programming from
  10. vector problem
  11. Ai?
  12. What is wrong with my code?
  13. KJ game engine
  14. i have no idea!?!
  15. Need testers
  16. Clearing the Windows Device Context
  17. My pong game stops painting
  18. Scrolling backgrounds
  19. Question about WM_MOUSEMOVE
  20. Options Dialog
  21. OpenGL sprite help
  22. Writing code for starry background
  23. 2d collision and image structure
  24. Problem getting input from keyboard
  25. GLSL lighting. Bad normals? Bad shader? Something else entirely?
  26. Axis based on 2 Vectors
  27. SDL Condition variables.
  28. Please Help with Beginning DirectX Programming
  29. 3d fps only 96k!!
  30. SDL sound.
  31. Figured it out
  32. mafia game
  33. direct x creating projection matrix
  34. Arcball system
  35. Clear To Colour
  36. Vertex Arrays
  37. d3dx9_27.dll file now needed?
  38. ID3DXFont not drawing
  39. Should i use SDL?
  40. Getting Frame Rate in DirectX
  41. qustion game
  42. direct 3d x debug library required?
  43. New editor updates
  44. SDL questions.
  45. glut text rendering in wrong color
  46. Need some help drawing a cylinder in openGL
  47. Editor problems
  48. getting SDL to work with Dev-Cpp
  49. Anouncing a New Project
  50. libiberty.h