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  1. Direct3D Problem
  2. Writing BMP file... doesn't work correctly
  3. Making Board Games...
  4. loading textures from resources (dx8/9)
  5. DirectX 9 materials acting weird
  6. Tile editor updated screenie
  7. Rendering more than 3 dynamic lights crashes engine?
  8. rotation question
  9. TGA Alpha Channel
  10. OpenIL Texture problem
  11. Basic movement
  12. OpenIL Problem
  13. Finally, The rendering has come full circle, I have a picture result!
  14. Problems with DirectX 9.0 SDK includes
  15. Drawing Bug
  16. OpenGL; Using TGA Textures
  17. GLSL lighting (again)
  18. I believe I've found an official Answer to my Problem (Object Factories)
  19. DirectDraw problems
  20. Video card memory size
  21. Messy Content: Avoidable?
  22. WATCOM; Graphics Lib Problems
  23. Simple games.
  24. Lighting question - need opinions
  25. Reflective Factory Design
  26. Really Hope I'm not Overposting (Object passing)
  27. mental problem
  28. Question!
  29. SDL -> DirectX 9
  30. So now...
  31. Visualisation Component & Sprite Class
  32. directinput DIK to VK?
  33. Math-like problem with circles and coords
  34. orthogonal least squares algorithm
  35. SDL segfault when trying to draw to screen
  36. SDL CSprite.draw segfault. Very confusing.
  37. DIK_[ArrowKey] not work?
  38. need help with my text rpg
  39. A Quick Vector Question...
  40. Updating an outdated MS3D Model Loader...
  41. Images
  42. map saving question
  43. quake 3
  44. A Little Performance Related SDL Question...
  45. Drawing Bug
  46. DirectX UI
  47. GL Viewer "Up Vector" perpendicular to sphere surface
  48. Best "Menu" method?
  49. New to game programming, where to begin?
  50. Hsl