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  1. Problems with DirectX 9.0 SDK includes
  2. Drawing Bug
  3. OpenGL; Using TGA Textures
  4. GLSL lighting (again)
  5. I believe I've found an official Answer to my Problem (Object Factories)
  6. DirectDraw problems
  7. Video card memory size
  8. Messy Content: Avoidable?
  9. WATCOM; Graphics Lib Problems
  10. Simple games.
  11. Lighting question - need opinions
  12. Reflective Factory Design
  13. Really Hope I'm not Overposting (Object passing)
  14. mental problem
  15. Question!
  16. SDL -> DirectX 9
  17. So now...
  18. Visualisation Component & Sprite Class
  19. directinput DIK to VK?
  20. Math-like problem with circles and coords
  21. orthogonal least squares algorithm
  22. SDL segfault when trying to draw to screen
  23. SDL CSprite.draw segfault. Very confusing.
  24. DIK_[ArrowKey] not work?
  25. need help with my text rpg
  26. A Quick Vector Question...
  27. Updating an outdated MS3D Model Loader...
  28. Images
  29. map saving question
  30. quake 3
  31. A Little Performance Related SDL Question...
  32. Drawing Bug
  33. DirectX UI
  34. GL Viewer "Up Vector" perpendicular to sphere surface
  35. Best "Menu" method?
  36. New to game programming, where to begin?
  37. Hsl
  38. Getting Errors when calling pModel (Model Loading again)
  39. need help for palletized texture
  40. Game programming task
  41. Engines; how do they work?
  42. Noise problems
  43. Arhg - OGL MilkShape Model Loading
  44. Blitting a texture
  45. health...
  46. MessageBox
  47. linear question
  48. is this easy
  49. concerning industry
  50. Need a 2D graphics library with following reqs