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  1. visual with C++????
  2. were do i start
  3. Creating a data base on speech
  4. .NET 2005 Express Edition
  5. Any body know....
  6. Game Engine Link Prob
  7. DX surfaces or textures?
  8. DirectX10 Engine
  9. A place to submit your games!
  10. Why only 32x32? (OpenGL) [Please help]
  11. Frustum cull is too accurate
  12. How to relinquish processor cycles in wait functions
  13. Open MRS files
  14. glRotate
  15. Switch from .ms3d to the ASCII format?
  16. Problem with Vectors And Pointers
  17. Open GL
  18. Renderable Versus Logical Objects
  19. Learn Game Programming
  20. sun flare algorithm
  21. Editor Creation (for Bubba and all) ;)
  22. Modular
  23. OpenGL vs. DirectX Discussion
  24. OpenGL Not working......
  25. Where to begin, graphically speaking?
  26. Anyone use com_ptr_t?
  27. Compiling shaders
  28. Can't compile an SDL program under Linux
  29. What does this mean?
  30. Games like zelda -- classes
  31. Starting out Game Programming!
  32. Cube
  33. C++ or C# for game creation
  34. Mmk, I give up, lets try your way. (Resource Management)
  35. SDL problem
  36. Prob with padding in BMP image files
  37. dos menu....
  38. Text adventure engine idea. thoughts?
  39. Vertex Arrays
  40. Bitmap rotation
  41. Faster tiling methods?
  42. 2D in DirectX 9
  43. Problem with CreateSurface function (DirectDraw)
  44. model load problem
  45. Octrees: Unnecessary sub-division
  46. Terrain Screenshot and Discussion
  47. DirectX always this intensive?
  48. What you need
  49. Best Database Stratagey?
  50. Game w/ Source