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  1. DX9 Not Displaying Bitmaps
  2. Vectors
  3. visual with C++????
  4. were do i start
  5. Creating a data base on speech
  6. .NET 2005 Express Edition
  7. Any body know....
  8. Game Engine Link Prob
  9. DX surfaces or textures?
  10. DirectX10 Engine
  11. A place to submit your games!
  12. Why only 32x32? (OpenGL) [Please help]
  13. Frustum cull is too accurate
  14. How to relinquish processor cycles in wait functions
  15. Open MRS files
  16. glRotate
  17. Switch from .ms3d to the ASCII format?
  18. Problem with Vectors And Pointers
  19. Open GL
  20. Renderable Versus Logical Objects
  21. Learn Game Programming
  22. sun flare algorithm
  23. Editor Creation (for Bubba and all) ;)
  24. Modular
  25. OpenGL vs. DirectX Discussion
  26. OpenGL Not working......
  27. Where to begin, graphically speaking?
  28. Anyone use com_ptr_t?
  29. Compiling shaders
  30. Can't compile an SDL program under Linux
  31. What does this mean?
  32. Games like zelda -- classes
  33. Starting out Game Programming!
  34. Cube
  35. C++ or C# for game creation
  36. Mmk, I give up, lets try your way. (Resource Management)
  37. SDL problem
  38. Prob with padding in BMP image files
  39. dos menu....
  40. Text adventure engine idea. thoughts?
  41. Vertex Arrays
  42. Bitmap rotation
  43. Faster tiling methods?
  44. 2D in DirectX 9
  45. Problem with CreateSurface function (DirectDraw)
  46. model load problem
  47. Octrees: Unnecessary sub-division
  48. Terrain Screenshot and Discussion
  49. DirectX always this intensive?
  50. What you need