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  1. Problem with Vectors And Pointers
  2. Open GL
  3. Renderable Versus Logical Objects
  4. Learn Game Programming
  5. sun flare algorithm
  6. Editor Creation (for Bubba and all) ;)
  7. Modular
  8. OpenGL vs. DirectX Discussion
  9. OpenGL Not working......
  10. Where to begin, graphically speaking?
  11. Anyone use com_ptr_t?
  12. Compiling shaders
  13. Can't compile an SDL program under Linux
  14. What does this mean?
  15. Games like zelda -- classes
  16. Starting out Game Programming!
  17. Cube
  18. C++ or C# for game creation
  19. Mmk, I give up, lets try your way. (Resource Management)
  20. SDL problem
  21. Prob with padding in BMP image files
  22. dos menu....
  23. Text adventure engine idea. thoughts?
  24. Vertex Arrays
  25. Bitmap rotation
  26. Faster tiling methods?
  27. 2D in DirectX 9
  28. Problem with CreateSurface function (DirectDraw)
  29. model load problem
  30. Octrees: Unnecessary sub-division
  31. Terrain Screenshot and Discussion
  32. DirectX always this intensive?
  33. What you need
  34. Best Database Stratagey?
  35. Game w/ Source
  36. Questioning My RGB Code
  37. DirectX 9 sprite issue
  38. Vacuus Interface Demo Errors
  39. tic tac toe not working properly
  40. Using C++ to create a Vertical Shooter
  41. MMORPG question
  42. Ray tracer and collision detection
  43. OpenGL Hooking
  44. Reality Check - Textures Hit Hard
  45. Direct3D Problem
  46. Writing BMP file... doesn't work correctly
  47. Making Board Games...
  48. loading textures from resources (dx8/9)
  49. DirectX 9 materials acting weird
  50. Tile editor updated screenie