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  1. Frustum cull is too accurate
  2. How to relinquish processor cycles in wait functions
  3. Open MRS files
  4. glRotate
  5. Switch from .ms3d to the ASCII format?
  6. Problem with Vectors And Pointers
  7. Open GL
  8. Renderable Versus Logical Objects
  9. Learn Game Programming
  10. sun flare algorithm
  11. Editor Creation (for Bubba and all) ;)
  12. Modular
  13. OpenGL vs. DirectX Discussion
  14. OpenGL Not working......
  15. Where to begin, graphically speaking?
  16. Anyone use com_ptr_t?
  17. Compiling shaders
  18. Can't compile an SDL program under Linux
  19. What does this mean?
  20. Games like zelda -- classes
  21. Starting out Game Programming!
  22. Cube
  23. C++ or C# for game creation
  24. Mmk, I give up, lets try your way. (Resource Management)
  25. SDL problem
  26. Prob with padding in BMP image files
  27. dos menu....
  28. Text adventure engine idea. thoughts?
  29. Vertex Arrays
  30. Bitmap rotation
  31. Faster tiling methods?
  32. 2D in DirectX 9
  33. Problem with CreateSurface function (DirectDraw)
  34. model load problem
  35. Octrees: Unnecessary sub-division
  36. Terrain Screenshot and Discussion
  37. DirectX always this intensive?
  38. What you need
  39. Best Database Stratagey?
  40. Game w/ Source
  41. Questioning My RGB Code
  42. DirectX 9 sprite issue
  43. Vacuus Interface Demo Errors
  44. tic tac toe not working properly
  45. Using C++ to create a Vertical Shooter
  46. MMORPG question
  47. Ray tracer and collision detection
  48. OpenGL Hooking
  49. Reality Check - Textures Hit Hard
  50. Direct3D Problem