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  1. New terrain engine
  2. Debugging Help - I'm Desperate
  3. vector game!
  4. Making great graphics
  5. Keyboard Codes
  6. Breakout althorigm help!!!
  7. Software vs game programming as a career: your thoughts?
  8. OpenGL Ortho question
  9. Pointers and gaming - MARIO
  10. [OGL] Particle class wanted!
  11. Do you know? ( large games )
  12. Hey every one
  13. FMOD Decides it doesn't want to...
  14. Strange problem
  15. Include Problems
  16. Object Creation at Run Time
  17. Compiling a script that can write information to a word document
  18. Making a script language?
  19. [W32API/OpenGL] How do you make a fullscreen opengl window?
  20. engine screenshot (Clockwork)
  21. Help me correct game errors (dos)
  22. In a game Engine...
  23. Lemmings
  24. vector
  25. 2:1 Aspect Ratio
  26. Multiplying tangent and bitangent by scale matrix
  27. vector/iterator program
  28. Which compiler
  29. HELP with DX9 Errors!!!
  30. New problem (tictactoe)
  31. Two Heads Better Than One
  32. Multiple include problem
  33. Dot3 bumpmapping: weird results
  34. a simple doubt in graphics
  35. Some per poly collision detection code
  36. WHEN to start game programming
  37. Cant get my TICTACTOE to work
  38. Ray Traced Terrain Self Shadowing Tut
  39. File Formatting/Loading
  40. Quad tree issues
  41. DX9 Not Displaying Bitmaps
  42. Vectors
  43. visual with C++????
  44. were do i start
  45. Creating a data base on speech
  46. .NET 2005 Express Edition
  47. Any body know....
  48. Game Engine Link Prob
  49. DX surfaces or textures?
  50. DirectX10 Engine