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  1. Going from DirectX to OpenGL
  2. Splitting an image into tiles
  3. Would you guys be interested in a software rasterization website/blog?
  4. New terrain engine
  5. Debugging Help - I'm Desperate
  6. vector game!
  7. Making great graphics
  8. Keyboard Codes
  9. Breakout althorigm help!!!
  10. Software vs game programming as a career: your thoughts?
  11. OpenGL Ortho question
  12. Pointers and gaming - MARIO
  13. [OGL] Particle class wanted!
  14. Do you know? ( large games )
  15. Hey every one
  16. FMOD Decides it doesn't want to...
  17. Strange problem
  18. Include Problems
  19. Object Creation at Run Time
  20. Compiling a script that can write information to a word document
  21. Making a script language?
  22. [W32API/OpenGL] How do you make a fullscreen opengl window?
  23. engine screenshot (Clockwork)
  24. Help me correct game errors (dos)
  25. In a game Engine...
  26. Lemmings
  27. vector
  28. 2:1 Aspect Ratio
  29. Multiplying tangent and bitangent by scale matrix
  30. vector/iterator program
  31. Which compiler
  32. HELP with DX9 Errors!!!
  33. New problem (tictactoe)
  34. Two Heads Better Than One
  35. Multiple include problem
  36. Dot3 bumpmapping: weird results
  37. a simple doubt in graphics
  38. Some per poly collision detection code
  39. WHEN to start game programming
  40. Cant get my TICTACTOE to work
  41. Ray Traced Terrain Self Shadowing Tut
  42. File Formatting/Loading
  43. Quad tree issues
  44. DX9 Not Displaying Bitmaps
  45. Vectors
  46. visual with C++????
  47. were do i start
  48. Creating a data base on speech
  49. .NET 2005 Express Edition
  50. Any body know....