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  1. Loading a bitmap (Without using glaux)
  2. Solution to culling issues?
  3. We Have Terrain!
  4. Model not showing up on screen...
  5. C# Interactive Fiction -- Need some ideas on something
  6. Game
  7. Half of the circle
  8. Allegro with MSVC 7.1!
  9. beach bar (sims type game)
  10. Using XML? My own binary system? A paint by number scheme?
  11. Question - GUI Programming
  12. Help with reacting to collision in my 2D sidescroller
  13. Code Warrior IDE
  14. minigun prototype
  15. Skipping DX swap chain node - not good...
  16. [OPENGL] RGBA16 e BGRA16 Textures
  17. Scene Graph - Compiling
  18. Do I have a memory leak? (SDL)
  19. DirectX: Need help with D3DXCreateTextureFromFileEx / D3DX_DEFAULT_NONPOW2
  20. Z-Sorting
  21. Making an opaque texture
  22. Mesh Release() Problem
  23. the maze
  24. Ellipses (that stretch) in DirectDraw
  25. right and wrong ways to do things?
  26. Beeeeep!
  27. c++ game [code] need help
  28. Motion Blur Questions
  29. Animation
  30. Class communication methods
  31. My text doesn't display
  32. Vector Problem
  33. Could someone take a look at this
  34. Going from DirectX to OpenGL
  35. Splitting an image into tiles
  36. Would you guys be interested in a software rasterization website/blog?
  37. New terrain engine
  38. Debugging Help - I'm Desperate
  39. vector game!
  40. Making great graphics
  41. Keyboard Codes
  42. Breakout althorigm help!!!
  43. Software vs game programming as a career: your thoughts?
  44. OpenGL Ortho question
  45. Pointers and gaming - MARIO
  46. [OGL] Particle class wanted!
  47. Do you know? ( large games )
  48. Hey every one
  49. FMOD Decides it doesn't want to...
  50. Strange problem