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  1. Caught a problem MS3D structure setup.
  2. C for games
  3. Clockwork screenshot - GUI
  4. Does my card support multitexture our not?!?!
  5. composing layers is openGL
  6. A game/application database! www.gamingdl.com
  7. Velocity of an object
  8. A simple first program/semi game
  9. scene graph rendering techniques
  10. Texture Objects and ID's
  11. CreateDevice failing
  12. OpenGL Matrices
  13. OpenGL & 3ds max
  14. Particles
  15. Loading a bitmap (Without using glaux)
  16. Solution to culling issues?
  17. We Have Terrain!
  18. Model not showing up on screen...
  19. C# Interactive Fiction -- Need some ideas on something
  20. Game
  21. Half of the circle
  22. Allegro with MSVC 7.1!
  23. beach bar (sims type game)
  24. Using XML? My own binary system? A paint by number scheme?
  25. Question - GUI Programming
  26. Help with reacting to collision in my 2D sidescroller
  27. Code Warrior IDE
  28. minigun prototype
  29. Skipping DX swap chain node - not good...
  30. [OPENGL] RGBA16 e BGRA16 Textures
  31. Scene Graph - Compiling
  32. Do I have a memory leak? (SDL)
  33. DirectX: Need help with D3DXCreateTextureFromFileEx / D3DX_DEFAULT_NONPOW2
  34. Z-Sorting
  35. Making an opaque texture
  36. Mesh Release() Problem
  37. the maze
  38. Ellipses (that stretch) in DirectDraw
  39. right and wrong ways to do things?
  40. Beeeeep!
  41. c++ game [code] need help
  42. Motion Blur Questions
  43. Animation
  44. Class communication methods
  45. My text doesn't display
  46. Vector Problem
  47. Could someone take a look at this
  48. Going from DirectX to OpenGL
  49. Splitting an image into tiles
  50. Would you guys be interested in a software rasterization website/blog?