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  1. Linking Error (libc.lib)
  2. C++ DirectX 9 3D z-buffer issues?
  3. In the DLL or not in the DLL?
  4. Where To Start?
  5. DirectShow code - long night of coding
  6. do you have to use createwindow to create the main directx window?
  7. GL_CLIP_PLANE not working
  8. Clicking an Object in OpenGL.
  9. Strange warning from MSVC 6
  10. Videos from physics springs system
  11. software engineer and game programmer
  12. not drawing my bad guys
  13. Collision problems with Space Invaders
  14. Red Diamond - Little bit of a preview
  15. Buffer problem
  16. Solution to former XSpace problem
  17. Wireframe 3D engine problem
  18. Derived class can't declare
  19. Whatever happened to gameplay?
  20. Scripting
  21. Caught a problem MS3D structure setup.
  22. C for games
  23. Clockwork screenshot - GUI
  24. Does my card support multitexture our not?!?!
  25. composing layers is openGL
  26. A game/application database! www.gamingdl.com
  27. Velocity of an object
  28. A simple first program/semi game
  29. scene graph rendering techniques
  30. Texture Objects and ID's
  31. CreateDevice failing
  32. OpenGL Matrices
  33. OpenGL & 3ds max
  34. Particles
  35. Loading a bitmap (Without using glaux)
  36. Solution to culling issues?
  37. We Have Terrain!
  38. Model not showing up on screen...
  39. C# Interactive Fiction -- Need some ideas on something
  40. Game
  41. Half of the circle
  42. Allegro with MSVC 7.1!
  43. beach bar (sims type game)
  44. Using XML? My own binary system? A paint by number scheme?
  45. Question - GUI Programming
  46. Help with reacting to collision in my 2D sidescroller
  47. Code Warrior IDE
  48. minigun prototype
  49. Skipping DX swap chain node - not good...
  50. [OPENGL] RGBA16 e BGRA16 Textures