PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 [35] 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103

  1. software engineer and game programmer
  2. not drawing my bad guys
  3. Collision problems with Space Invaders
  4. Red Diamond - Little bit of a preview
  5. Buffer problem
  6. Solution to former XSpace problem
  7. Wireframe 3D engine problem
  8. Derived class can't declare
  9. Whatever happened to gameplay?
  10. Scripting
  11. Caught a problem MS3D structure setup.
  12. C for games
  13. Clockwork screenshot - GUI
  14. Does my card support multitexture our not?!?!
  15. composing layers is openGL
  16. A game/application database! www.gamingdl.com
  17. Velocity of an object
  18. A simple first program/semi game
  19. scene graph rendering techniques
  20. Texture Objects and ID's
  21. CreateDevice failing
  22. OpenGL Matrices
  23. OpenGL & 3ds max
  24. Particles
  25. Loading a bitmap (Without using glaux)
  26. Solution to culling issues?
  27. We Have Terrain!
  28. Model not showing up on screen...
  29. C# Interactive Fiction -- Need some ideas on something
  30. Game
  31. Half of the circle
  32. Allegro with MSVC 7.1!
  33. beach bar (sims type game)
  34. Using XML? My own binary system? A paint by number scheme?
  35. Question - GUI Programming
  36. Help with reacting to collision in my 2D sidescroller
  37. Code Warrior IDE
  38. minigun prototype
  39. Skipping DX swap chain node - not good...
  40. [OPENGL] RGBA16 e BGRA16 Textures
  41. Scene Graph - Compiling
  42. Do I have a memory leak? (SDL)
  43. DirectX: Need help with D3DXCreateTextureFromFileEx / D3DX_DEFAULT_NONPOW2
  44. Z-Sorting
  45. Making an opaque texture
  46. Mesh Release() Problem
  47. the maze
  48. Ellipses (that stretch) in DirectDraw
  49. right and wrong ways to do things?
  50. Beeeeep!