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  1. Texture Objects and ID's
  2. CreateDevice failing
  3. OpenGL Matrices
  4. OpenGL & 3ds max
  5. Particles
  6. Loading a bitmap (Without using glaux)
  7. Solution to culling issues?
  8. We Have Terrain!
  9. Model not showing up on screen...
  10. C# Interactive Fiction -- Need some ideas on something
  11. Game
  12. Half of the circle
  13. Allegro with MSVC 7.1!
  14. beach bar (sims type game)
  15. Using XML? My own binary system? A paint by number scheme?
  16. Question - GUI Programming
  17. Help with reacting to collision in my 2D sidescroller
  18. Code Warrior IDE
  19. minigun prototype
  20. Skipping DX swap chain node - not good...
  21. [OPENGL] RGBA16 e BGRA16 Textures
  22. Scene Graph - Compiling
  23. Do I have a memory leak? (SDL)
  24. DirectX: Need help with D3DXCreateTextureFromFileEx / D3DX_DEFAULT_NONPOW2
  25. Z-Sorting
  26. Making an opaque texture
  27. Mesh Release() Problem
  28. the maze
  29. Ellipses (that stretch) in DirectDraw
  30. right and wrong ways to do things?
  31. Beeeeep!
  32. c++ game [code] need help
  33. Motion Blur Questions
  34. Animation
  35. Class communication methods
  36. My text doesn't display
  37. Vector Problem
  38. Could someone take a look at this
  39. Going from DirectX to OpenGL
  40. Splitting an image into tiles
  41. Would you guys be interested in a software rasterization website/blog?
  42. New terrain engine
  43. Debugging Help - I'm Desperate
  44. vector game!
  45. Making great graphics
  46. Keyboard Codes
  47. Breakout althorigm help!!!
  48. Software vs game programming as a career: your thoughts?
  49. OpenGL Ortho question
  50. Pointers and gaming - MARIO