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  1. Boss health bar depletion
  2. function pointers in openGL
  3. Dev and Code Blocks
  4. Extreme Breakout, finally it's finished
  5. Is there a program that can generate 3d models?
  6. Model Not Showing up on screen...
  7. Animation
  8. Buggy Transformation Update Function..
  9. Obtaining a pointer to the video buffer
  10. How to handle the creation of interiors
  11. Is there a way to get the asynchronous state of a key using GLUT?
  12. helpp
  13. UberTube
  14. Trying to get constant speed
  15. open source games
  16. Code improving
  17. How to add music?
  18. Looking at a Specified Point
  19. Rendering into multiple windows
  20. Background
  21. Heh...
  22. Linking Error (libc.lib)
  23. C++ DirectX 9 3D z-buffer issues?
  24. In the DLL or not in the DLL?
  25. Where To Start?
  26. DirectShow code - long night of coding
  27. do you have to use createwindow to create the main directx window?
  28. GL_CLIP_PLANE not working
  29. Clicking an Object in OpenGL.
  30. Strange warning from MSVC 6
  31. Videos from physics springs system
  32. software engineer and game programmer
  33. not drawing my bad guys
  34. Collision problems with Space Invaders
  35. Red Diamond - Little bit of a preview
  36. Buffer problem
  37. Solution to former XSpace problem
  38. Wireframe 3D engine problem
  39. Derived class can't declare
  40. Whatever happened to gameplay?
  41. Scripting
  42. Caught a problem MS3D structure setup.
  43. C for games
  44. Clockwork screenshot - GUI
  45. Does my card support multitexture our not?!?!
  46. composing layers is openGL
  47. A game/application database! www.gamingdl.com
  48. Velocity of an object
  49. A simple first program/semi game
  50. scene graph rendering techniques