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  1. Tile-map performance
  2. SDL Performance problem
  3. Blog
  4. Direct3D problem
  5. i need help with directx
  6. Boss health bar depletion
  7. function pointers in openGL
  8. Dev and Code Blocks
  9. Extreme Breakout, finally it's finished
  10. Is there a program that can generate 3d models?
  11. Model Not Showing up on screen...
  12. Animation
  13. Buggy Transformation Update Function..
  14. Obtaining a pointer to the video buffer
  15. How to handle the creation of interiors
  16. Is there a way to get the asynchronous state of a key using GLUT?
  17. helpp
  18. UberTube
  19. Trying to get constant speed
  20. open source games
  21. Code improving
  22. How to add music?
  23. Looking at a Specified Point
  24. Rendering into multiple windows
  25. Background
  26. Heh...
  27. Linking Error (libc.lib)
  28. C++ DirectX 9 3D z-buffer issues?
  29. In the DLL or not in the DLL?
  30. Where To Start?
  31. DirectShow code - long night of coding
  32. do you have to use createwindow to create the main directx window?
  33. GL_CLIP_PLANE not working
  34. Clicking an Object in OpenGL.
  35. Strange warning from MSVC 6
  36. Videos from physics springs system
  37. software engineer and game programmer
  38. not drawing my bad guys
  39. Collision problems with Space Invaders
  40. Red Diamond - Little bit of a preview
  41. Buffer problem
  42. Solution to former XSpace problem
  43. Wireframe 3D engine problem
  44. Derived class can't declare
  45. Whatever happened to gameplay?
  46. Scripting
  47. Caught a problem MS3D structure setup.
  48. C for games
  49. Clockwork screenshot - GUI
  50. Does my card support multitexture our not?!?!