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  1. libSDLmain.a and -lSDLmain!?
  2. Zelda clone almost done - but stuck
  3. Deciding to back down after almost a year...
  4. drawing my ui (openGL)
  5. Explosions
  6. okay im lost
  7. RGB macro
  8. SDL & Direct3D - Event loop clogged up?
  9. OpenGL
  10. Roguelike Resources
  11. directx problem with camera , nothing happens
  12. Learning OpenGL
  13. Tile-map performance
  14. SDL Performance problem
  15. Blog
  16. Direct3D problem
  17. i need help with directx
  18. Boss health bar depletion
  19. function pointers in openGL
  20. Dev and Code Blocks
  21. Extreme Breakout, finally it's finished
  22. Is there a program that can generate 3d models?
  23. Model Not Showing up on screen...
  24. Animation
  25. Buggy Transformation Update Function..
  26. Obtaining a pointer to the video buffer
  27. How to handle the creation of interiors
  28. Is there a way to get the asynchronous state of a key using GLUT?
  29. helpp
  30. UberTube
  31. Trying to get constant speed
  32. open source games
  33. Code improving
  34. How to add music?
  35. Looking at a Specified Point
  36. Rendering into multiple windows
  37. Background
  38. Heh...
  39. Linking Error (libc.lib)
  40. C++ DirectX 9 3D z-buffer issues?
  41. In the DLL or not in the DLL?
  42. Where To Start?
  43. DirectShow code - long night of coding
  44. do you have to use createwindow to create the main directx window?
  45. GL_CLIP_PLANE not working
  46. Clicking an Object in OpenGL.
  47. Strange warning from MSVC 6
  48. Videos from physics springs system
  49. software engineer and game programmer
  50. not drawing my bad guys