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  1. Okay, giant issue, I think I'm treading into territory outside of cboards maybe...
  2. C++ only goes so far...
  3. Fighting AI Algorithm
  4. Game Engine
  5. Sooooo....
  6. Low FPS
  7. tic tac toe AI roadblock >:-(|)
  8. fun with pathfinding
  9. Quad equation for collision detection?
  10. continuous key pressing technique
  11. OpenGL Beginner: Please Help
  12. Arranging Breakout Blocks
  13. Collision detection woes
  14. State manager generic data
  15. Calculating ambient light.
  16. Reviving my old scripting language.
  17. Game Idea (Tetris Maze)
  18. Got idea but is this possible?
  19. Outline on my text
  20. is this how to do this...
  21. Dialogue class code for RPG
  22. Structuring .cpp's and .h's
  23. Animation in SDL
  24. Collision Detection Problem
  25. Blending troubles
  26. Awesome game Idea, need direction.
  27. Eliminating lighting "over-bright"
  28. sending and recieveing packets with dynamic size.
  29. Just want some clarification on some game related things
  30. omg i need help using c++ to make a game
  31. SDL Game Menu
  32. Updated tile editor screens
  33. Hacker Game
  34. OpenGL tic tac toe
  35. CreateDevice returning D3DERR_NOTAVAILABLE
  36. First Graphical Game
  37. OpenGL/GLUT Question
  38. Snake
  39. Setting a rotation matrix to have a new Up
  40. D3DXSprite and alpha blend
  41. Dev-C++ Compatible Model Loading(OpenGL)
  42. Need some suggestions on what degree to go for for game programming
  43. Patching System
  44. numerical drift in quaternion rotations
  45. Input in timed loop
  46. opengl, or gdi?
  47. MegaTexturing
  48. Draw distance through environment mapping
  49. [Text Engine] - Already defined?
  50. Pong?