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  1. Sprite Rotation With Sdl
  2. Setting C++ express edition.
  3. Total newb directx invisable geometry question
  4. Critique my lighting model.
  5. loading images in open gl
  6. Box Game
  7. sound
  8. rotation in OpenGL
  9. the right(no not left, right) approach
  10. Interactivity!
  11. Design question
  12. Sky scattering shader
  13. Problem in mouse position
  14. Solution to earlier quad-tree culling
  15. sdl
  16. GLUT Resizing and Focusing
  17. Closing the Console w/ GLUT
  18. I cant compile this small code
  19. how to add features to a game?
  20. some design advice
  21. Screen of first try at per-pixel diffuse
  22. I cant get it to open my shop()
  23. Tracking item location in inventory
  24. need help making a dot bounce up and down y axis in this prog
  25. BAsic problem with error handling in sdl using printf
  26. shamino: my implementation of ms3d va
  27. include error (windows.h)
  28. Pixel/Vertex shader framework design
  29. Weird Z-buffer issues
  30. Animation sequence class
  31. Need help on my Mancala game.
  32. Process priority
  33. Best way to handle incoming commands from a client.
  34. Ranged numbers
  35. Textures not setting properly.
  36. Lighting
  37. Keep getting an error report
  38. .Net vs VS 6
  39. text adventure game
  40. deleting objects, textures, and materials
  41. Bullet start locations on a sprite after rotation
  42. need function help, passing arguments
  43. Problem with SDL
  44. Isometric Tile Engine using DirectX
  45. Implemented vertex arrays, prob. rendering
  46. RPG inventory, removing items
  47. glViewport()
  48. C++
  49. Files for a game
  50. Cross Platform Question