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  1. I cant get it to open my shop()
  2. Tracking item location in inventory
  3. need help making a dot bounce up and down y axis in this prog
  4. BAsic problem with error handling in sdl using printf
  5. shamino: my implementation of ms3d va
  6. include error (windows.h)
  7. Pixel/Vertex shader framework design
  8. Weird Z-buffer issues
  9. Animation sequence class
  10. Need help on my Mancala game.
  11. Process priority
  12. Best way to handle incoming commands from a client.
  13. Ranged numbers
  14. Textures not setting properly.
  15. Lighting
  16. Keep getting an error report
  17. .Net vs VS 6
  18. text adventure game
  19. deleting objects, textures, and materials
  20. Bullet start locations on a sprite after rotation
  21. need function help, passing arguments
  22. Problem with SDL
  23. Isometric Tile Engine using DirectX
  24. Implemented vertex arrays, prob. rendering
  25. RPG inventory, removing items
  26. glViewport()
  27. C++
  28. Files for a game
  29. Cross Platform Question
  30. Updating/Patching Code .EXE
  31. first opengl game, problems.
  32. glDrawElements()
  33. Quaternion Rotation
  34. Error with DirectX
  35. Clockwork BETA v3 editor screen.
  36. trpg
  37. Terminating a GLUT program?
  38. lots of questions about opengl
  39. GLUT Keyboard Reaction Help
  40. Where is dxutil.h and d3dfont.h?
  41. Collision Design
  42. DirectX version issues
  43. Compiling issue with the OpenGL tutorial by RoD
  44. Managed C++ for Game Programming?
  45. DirectX version
  46. 2D pixel perfect collision detection
  47. calling OpenGL methods from outside the main class
  48. Errors with header files in OpenGL using VisualC++
  49. practice game
  50. C and Game Programming Books