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  1. Animation sequence class
  2. Need help on my Mancala game.
  3. Process priority
  4. Best way to handle incoming commands from a client.
  5. Ranged numbers
  6. Textures not setting properly.
  7. Lighting
  8. Keep getting an error report
  9. .Net vs VS 6
  10. text adventure game
  11. deleting objects, textures, and materials
  12. Bullet start locations on a sprite after rotation
  13. need function help, passing arguments
  14. Problem with SDL
  15. Isometric Tile Engine using DirectX
  16. Implemented vertex arrays, prob. rendering
  17. RPG inventory, removing items
  18. glViewport()
  19. C++
  20. Files for a game
  21. Cross Platform Question
  22. Updating/Patching Code .EXE
  23. first opengl game, problems.
  24. glDrawElements()
  25. Quaternion Rotation
  26. Error with DirectX
  27. Clockwork BETA v3 editor screen.
  28. trpg
  29. Terminating a GLUT program?
  30. lots of questions about opengl
  31. GLUT Keyboard Reaction Help
  32. Where is dxutil.h and d3dfont.h?
  33. Collision Design
  34. DirectX version issues
  35. Compiling issue with the OpenGL tutorial by RoD
  36. Managed C++ for Game Programming?
  37. DirectX version
  38. 2D pixel perfect collision detection
  39. calling OpenGL methods from outside the main class
  40. Errors with header files in OpenGL using VisualC++
  41. practice game
  42. C and Game Programming Books
  43. Starting 2D Game Programming...
  44. OpenGl & SDL issue
  45. First major program in C
  46. OpenGL VBO
  47. Need testers for editor
  48. Mathematical, nautical steering problem
  49. Easy Question
  50. class trouble