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  1. Program or toolbox for 2d visualisation.
  2. Tictactoe in colour help
  3. Moving objects with mouse in 3D.
  4. Problems releasing an OpenGL demo with VC++ 05 Standard
  5. Beginning Game Programming Type Books
  6. Categorizing Messages
  7. Sprites and glTexSubImage()
  8. Noobish question about graphics
  9. Has anyone gotten OpenGL SuperBible's gltLoadTGA() to work with C++?
  10. Testers wanted - archiving tool.
  11. Opinion about game server implementation (sockets)
  12. DirectX and MFC
  13. Class or Struct?
  14. Confused on how the game process works
  15. Problem installing Aug 2006 DirectX SDK
  16. Saving Game data algorithm,perhaps?
  17. Enemy classes
  18. so many open gl extensions...
  19. OpenGL - look trough surface -nehe lesson
  20. Breakout Collision Detection Algorithm Help
  21. shaders: directx/opengl
  22. Deferred Shading
  23. My memory management solution
  24. Expanding Inventory
  25. Allegro Programming Question
  26. glut - keyboard/mouse-func question
  27. Help in compling Sith2
  28. open gl extensions
  29. DirectX development
  30. [OGL] glOrtho drawing order?
  31. Game Power in C and C++
  32. Lighting woes.
  33. Mouse Coordinates are Off
  34. Vectors, dot products, cross products etc
  35. multmatrix()
  36. Shader hell
  37. glVertexAttrib3fARB(): not working on NVidia hardware
  38. Script execution
  39. Sprite Rotation With Sdl
  40. Setting C++ express edition.
  41. Total newb directx invisable geometry question
  42. Critique my lighting model.
  43. loading images in open gl
  44. Box Game
  45. sound
  46. rotation in OpenGL
  47. the right(no not left, right) approach
  48. Interactivity!
  49. Design question
  50. Sky scattering shader