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  1. My memory management solution
  2. Expanding Inventory
  3. Allegro Programming Question
  4. glut - keyboard/mouse-func question
  5. Help in compling Sith2
  6. open gl extensions
  7. DirectX development
  8. [OGL] glOrtho drawing order?
  9. Game Power in C and C++
  10. Lighting woes.
  11. Mouse Coordinates are Off
  12. Vectors, dot products, cross products etc
  13. multmatrix()
  14. Shader hell
  15. glVertexAttrib3fARB(): not working on NVidia hardware
  16. Script execution
  17. Sprite Rotation With Sdl
  18. Setting C++ express edition.
  19. Total newb directx invisable geometry question
  20. Critique my lighting model.
  21. loading images in open gl
  22. Box Game
  23. sound
  24. rotation in OpenGL
  25. the right(no not left, right) approach
  26. Interactivity!
  27. Design question
  28. Sky scattering shader
  29. Problem in mouse position
  30. Solution to earlier quad-tree culling
  31. sdl
  32. GLUT Resizing and Focusing
  33. Closing the Console w/ GLUT
  34. I cant compile this small code
  35. how to add features to a game?
  36. some design advice
  37. Screen of first try at per-pixel diffuse
  38. I cant get it to open my shop()
  39. Tracking item location in inventory
  40. need help making a dot bounce up and down y axis in this prog
  41. BAsic problem with error handling in sdl using printf
  42. shamino: my implementation of ms3d va
  43. include error (windows.h)
  44. Pixel/Vertex shader framework design
  45. Weird Z-buffer issues
  46. Animation sequence class
  47. Need help on my Mancala game.
  48. Process priority
  49. Best way to handle incoming commands from a client.
  50. Ranged numbers