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  1. so many open gl extensions...
  2. OpenGL - look trough surface -nehe lesson
  3. Breakout Collision Detection Algorithm Help
  4. shaders: directx/opengl
  5. Deferred Shading
  6. My memory management solution
  7. Expanding Inventory
  8. Allegro Programming Question
  9. glut - keyboard/mouse-func question
  10. Help in compling Sith2
  11. open gl extensions
  12. DirectX development
  13. [OGL] glOrtho drawing order?
  14. Game Power in C and C++
  15. Lighting woes.
  16. Mouse Coordinates are Off
  17. Vectors, dot products, cross products etc
  18. multmatrix()
  19. Shader hell
  20. glVertexAttrib3fARB(): not working on NVidia hardware
  21. Script execution
  22. Sprite Rotation With Sdl
  23. Setting C++ express edition.
  24. Total newb directx invisable geometry question
  25. Critique my lighting model.
  26. loading images in open gl
  27. Box Game
  28. sound
  29. rotation in OpenGL
  30. the right(no not left, right) approach
  31. Interactivity!
  32. Design question
  33. Sky scattering shader
  34. Problem in mouse position
  35. Solution to earlier quad-tree culling
  36. sdl
  37. GLUT Resizing and Focusing
  38. Closing the Console w/ GLUT
  39. I cant compile this small code
  40. how to add features to a game?
  41. some design advice
  42. Screen of first try at per-pixel diffuse
  43. I cant get it to open my shop()
  44. Tracking item location in inventory
  45. need help making a dot bounce up and down y axis in this prog
  46. BAsic problem with error handling in sdl using printf
  47. shamino: my implementation of ms3d va
  48. include error (windows.h)
  49. Pixel/Vertex shader framework design
  50. Weird Z-buffer issues