PDA

View Full Version : Game Programming



Pages : 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103

  1. How to implement an inventory system for a 2D game?
  2. New Smaller and Smaller Arrays.
  3. character jumping
  4. Direct Sound
  5. Getting multiple Definitions Error ( C++)
  6. problems with first game
  7. Android Development
  8. overstretching?
  9. What type of graphics is this ?
  10. A little problem with my game
  11. Need Help With Terrain Mesh Collisions
  12. problem with texture coming out white with alpha blend
  13. Simple Color Picker with glReadPixel
  14. problem with code
  15. cannot find pdb file/injection of runtime library failed
  16. debugging z buffer - help
  17. opengl game.need help in timer(or something)
  18. Problem with my building function for my roguelike
  19. C and SDL for audio - Crossfade doesnt work
  20. view plane when VRP and VPN are given
  21. Out of interest
  22. Whats the best way of making a game like minecraft, terraria, etc (2D)
  23. Pacman game in c++
  24. TTF_Font to GL Display List Kerning issue
  25. orthographics parallel projection
  26. C and SDL: A weird SDL_LoadBMP error
  27. connect four in C
  28. DirectInput devicetype and subtype issues.
  29. Looking for a Game Developer
  30. directx9 programming
  31. Direct3D 10 DrawText function screws with depth.
  32. A small problem with bitmaps and classes in Alllegro 5
  33. an A.A.S. vs 4 year degree in game and simulation
  34. [OpenGL] Best approach to setting every pixel's color
  35. Direct3D rendering artifact on quads
  36. Multi-threading a must for games?
  37. RobotC help needed!
  38. Need help fixing my game timer FPS function
  39. Direct Sound and AudioLab
  40. SDL Color KEY Problem
  41. top down 2d shooter needs a little testing
  42. Performance concerns regarding Lua integration
  43. what do you think of my game?
  44. Need Help Installing New Library To Code::Blocks
  45. :-( Why does my code register two mouse clicks per click? :-(
  46. Showing a line on the monitor. quick question
  47. Line segment intersection code issues.
  48. Need help with this one line of code in SDL program
  49. Visual C++ .NET Quake 3 Source Port
  50. how to program median-filter processing on 24 bitmap instead of 8 bitmap?