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  1. XYZ to screenX, screenY
  2. Getting Information
  3. Crystalspace
  4. Compiler errors
  5. new to opengl
  6. OpenGL - Getting a Grip on Perspectives
  7. OpenGL Wierd **** - Order of Drawing Stuff?
  8. Model orientations in 3D
  9. Making Animations
  10. DX - CreateDevice - D3DERR_INVALIDCALL
  11. Finally a good atmosphere
  12. Simple Bouncing Logic
  13. Installing opengl
  14. gl/glaux.h
  15. sizing problem
  16. scaling function
  17. Open GL - glTranslate + Game Timing
  18. Clockwork+Mono
  19. Tetris implementation question
  20. Assembly for graphics
  21. 3D to 2D coords....
  22. 2d Tiles Tutorial?
  23. Steering Algorithm Problem
  24. D3DX - ALT + TAB / Drawing stuff
  25. DX3D - Fullscreen device -> hourglass cursor
  26. 3D starfields regardless of ship position
  27. Simple 2-D Collision Detection
  28. Installing Direct X
  29. OpenGL Question
  30. Question on OpenGL
  31. Normalised vector to rotation matrix
  32. Sorting Out The C From The C++
  33. Cant edit my game anymore :(
  34. Fastest way to draw a vertical line
  35. ProFx
  36. some kind of occlusion culling
  37. Refresher
  38. ok so what do i need to start learning
  39. need help planning a space invader game
  40. OpenGL Questions... Borders and Colors...
  41. OpenGL vs DirectX
  42. Applying windows to walls?
  43. AI in games
  44. Understanding OpenGL terrain?
  45. Game Programming Basics?
  46. Backgammon
  47. Mapfile for Isometric Tile maps
  48. kd-tree vs oct-tree
  49. Getting a "forward" vector from "right", and "up" vectors.
  50. Event programming in games