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  1. Some hovertank screens
  2. Displaying a heightmap
  3. How to do a flyby camera in Direct3D
  4. Keydown and KeyDownOne for DirectInput
  5. The game I/O mechanism design
  6. XYZ to screenX, screenY
  7. Getting Information
  8. Crystalspace
  9. Compiler errors
  10. new to opengl
  11. OpenGL - Getting a Grip on Perspectives
  12. OpenGL Wierd **** - Order of Drawing Stuff?
  13. Model orientations in 3D
  14. Making Animations
  15. DX - CreateDevice - D3DERR_INVALIDCALL
  16. Finally a good atmosphere
  17. Simple Bouncing Logic
  18. Installing opengl
  19. gl/glaux.h
  20. sizing problem
  21. scaling function
  22. Open GL - glTranslate + Game Timing
  23. Clockwork+Mono
  24. Tetris implementation question
  25. Assembly for graphics
  26. 3D to 2D coords....
  27. 2d Tiles Tutorial?
  28. Steering Algorithm Problem
  29. D3DX - ALT + TAB / Drawing stuff
  30. DX3D - Fullscreen device -> hourglass cursor
  31. 3D starfields regardless of ship position
  32. Simple 2-D Collision Detection
  33. Installing Direct X
  34. OpenGL Question
  35. Question on OpenGL
  36. Normalised vector to rotation matrix
  37. Sorting Out The C From The C++
  38. Cant edit my game anymore :(
  39. Fastest way to draw a vertical line
  40. ProFx
  41. some kind of occlusion culling
  42. Refresher
  43. ok so what do i need to start learning
  44. need help planning a space invader game
  45. OpenGL Questions... Borders and Colors...
  46. OpenGL vs DirectX
  47. Applying windows to walls?
  48. AI in games
  49. Understanding OpenGL terrain?
  50. Game Programming Basics?