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  1. 6 measly errors
  2. Game States
  3. OpenGL bitmap fonts (NeHe lesson 13) and textures
  4. Some hovertank screens
  5. Displaying a heightmap
  6. How to do a flyby camera in Direct3D
  7. Keydown and KeyDownOne for DirectInput
  8. The game I/O mechanism design
  9. XYZ to screenX, screenY
  10. Getting Information
  11. Crystalspace
  12. Compiler errors
  13. new to opengl
  14. OpenGL - Getting a Grip on Perspectives
  15. OpenGL Wierd **** - Order of Drawing Stuff?
  16. Model orientations in 3D
  17. Making Animations
  18. DX - CreateDevice - D3DERR_INVALIDCALL
  19. Finally a good atmosphere
  20. Simple Bouncing Logic
  21. Installing opengl
  22. gl/glaux.h
  23. sizing problem
  24. scaling function
  25. Open GL - glTranslate + Game Timing
  26. Clockwork+Mono
  27. Tetris implementation question
  28. Assembly for graphics
  29. 3D to 2D coords....
  30. 2d Tiles Tutorial?
  31. Steering Algorithm Problem
  32. D3DX - ALT + TAB / Drawing stuff
  33. DX3D - Fullscreen device -> hourglass cursor
  34. 3D starfields regardless of ship position
  35. Simple 2-D Collision Detection
  36. Installing Direct X
  37. OpenGL Question
  38. Question on OpenGL
  39. Normalised vector to rotation matrix
  40. Sorting Out The C From The C++
  41. Cant edit my game anymore :(
  42. Fastest way to draw a vertical line
  43. ProFx
  44. some kind of occlusion culling
  45. Refresher
  46. ok so what do i need to start learning
  47. need help planning a space invader game
  48. OpenGL Questions... Borders and Colors...
  49. OpenGL vs DirectX
  50. Applying windows to walls?