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  1. U,V animation or not?
  2. Linker Errors
  3. Adding Vectors
  4. csutil/csosdefs'
  5. Cel Shader
  6. error chaos
  7. Anyone using XML?
  8. hex editing games
  9. 6 measly errors
  10. Game States
  11. OpenGL bitmap fonts (NeHe lesson 13) and textures
  12. Some hovertank screens
  13. Displaying a heightmap
  14. How to do a flyby camera in Direct3D
  15. Keydown and KeyDownOne for DirectInput
  16. The game I/O mechanism design
  17. XYZ to screenX, screenY
  18. Getting Information
  19. Crystalspace
  20. Compiler errors
  21. new to opengl
  22. OpenGL - Getting a Grip on Perspectives
  23. OpenGL Wierd **** - Order of Drawing Stuff?
  24. Model orientations in 3D
  25. Making Animations
  26. DX - CreateDevice - D3DERR_INVALIDCALL
  27. Finally a good atmosphere
  28. Simple Bouncing Logic
  29. Installing opengl
  30. gl/glaux.h
  31. sizing problem
  32. scaling function
  33. Open GL - glTranslate + Game Timing
  34. Clockwork+Mono
  35. Tetris implementation question
  36. Assembly for graphics
  37. 3D to 2D coords....
  38. 2d Tiles Tutorial?
  39. Steering Algorithm Problem
  40. D3DX - ALT + TAB / Drawing stuff
  41. DX3D - Fullscreen device -> hourglass cursor
  42. 3D starfields regardless of ship position
  43. Simple 2-D Collision Detection
  44. Installing Direct X
  45. OpenGL Question
  46. Question on OpenGL
  47. Normalised vector to rotation matrix
  48. Sorting Out The C From The C++
  49. Cant edit my game anymore :(
  50. Fastest way to draw a vertical line