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  1. Direct3D vs OpenGL Interview
  2. Dxtrace_err
  3. C for the pros
  4. Lost devices in Direct3D
  5. SDL and OpenGL
  6. Game Simulation Question !
  7. U,V animation or not?
  8. Linker Errors
  9. Adding Vectors
  10. csutil/csosdefs'
  11. Cel Shader
  12. error chaos
  13. Anyone using XML?
  14. hex editing games
  15. 6 measly errors
  16. Game States
  17. OpenGL bitmap fonts (NeHe lesson 13) and textures
  18. Some hovertank screens
  19. Displaying a heightmap
  20. How to do a flyby camera in Direct3D
  21. Keydown and KeyDownOne for DirectInput
  22. The game I/O mechanism design
  23. XYZ to screenX, screenY
  24. Getting Information
  25. Crystalspace
  26. Compiler errors
  27. new to opengl
  28. OpenGL - Getting a Grip on Perspectives
  29. OpenGL Wierd **** - Order of Drawing Stuff?
  30. Model orientations in 3D
  31. Making Animations
  32. DX - CreateDevice - D3DERR_INVALIDCALL
  33. Finally a good atmosphere
  34. Simple Bouncing Logic
  35. Installing opengl
  36. gl/glaux.h
  37. sizing problem
  38. scaling function
  39. Open GL - glTranslate + Game Timing
  40. Clockwork+Mono
  41. Tetris implementation question
  42. Assembly for graphics
  43. 3D to 2D coords....
  44. 2d Tiles Tutorial?
  45. Steering Algorithm Problem
  46. D3DX - ALT + TAB / Drawing stuff
  47. DX3D - Fullscreen device -> hourglass cursor
  48. 3D starfields regardless of ship position
  49. Simple 2-D Collision Detection
  50. Installing Direct X