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  1. OpenGL bitmap fonts (NeHe lesson 13) and textures
  2. Some hovertank screens
  3. Displaying a heightmap
  4. How to do a flyby camera in Direct3D
  5. Keydown and KeyDownOne for DirectInput
  6. The game I/O mechanism design
  7. XYZ to screenX, screenY
  8. Getting Information
  9. Crystalspace
  10. Compiler errors
  11. new to opengl
  12. OpenGL - Getting a Grip on Perspectives
  13. OpenGL Wierd **** - Order of Drawing Stuff?
  14. Model orientations in 3D
  15. Making Animations
  16. DX - CreateDevice - D3DERR_INVALIDCALL
  17. Finally a good atmosphere
  18. Simple Bouncing Logic
  19. Installing opengl
  20. gl/glaux.h
  21. sizing problem
  22. scaling function
  23. Open GL - glTranslate + Game Timing
  24. Clockwork+Mono
  25. Tetris implementation question
  26. Assembly for graphics
  27. 3D to 2D coords....
  28. 2d Tiles Tutorial?
  29. Steering Algorithm Problem
  30. D3DX - ALT + TAB / Drawing stuff
  31. DX3D - Fullscreen device -> hourglass cursor
  32. 3D starfields regardless of ship position
  33. Simple 2-D Collision Detection
  34. Installing Direct X
  35. OpenGL Question
  36. Question on OpenGL
  37. Normalised vector to rotation matrix
  38. Sorting Out The C From The C++
  39. Cant edit my game anymore :(
  40. Fastest way to draw a vertical line
  41. ProFx
  42. some kind of occlusion culling
  43. Refresher
  44. ok so what do i need to start learning
  45. need help planning a space invader game
  46. OpenGL Questions... Borders and Colors...
  47. OpenGL vs DirectX
  48. Applying windows to walls?
  49. AI in games
  50. Understanding OpenGL terrain?