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  1. CFG/INI Format
  2. Groups in openGL?
  3. Graphics problems!!!
  4. High Scores - A Dilemma
  5. Reimp-Dev C++
  6. Hovercraft program
  7. 3d guitar model (screenies)
  8. Line Segment Class Implementation - Dealing With Infinity!
  9. CPU efficient
  10. ichijoji: Marmad
  11. Plane class
  12. Finally a perfect sphere map
  13. 3D graphics for a noob?
  14. OutrageRP
  15. Choosing a compiler
  16. What do you recommend?
  17. Collision Detection Problems
  18. Post processing shaders
  19. Sprite creation
  20. Have I Destroyed Gravity?
  21. an easy, portable, python accessible graphics math library
  22. Shaders and parameters
  23. Book comparison
  24. MURK - a small preview
  25. Vertex buffer hell
  26. OpenGL shooting game
  27. Link errors...again
  28. Culling polys by texture name.
  29. Decision based AI
  30. Question for Bubba
  31. SDL OpenGL Question! 2D Engine
  32. Resource management...again
  33. DirectX10 friendly vertex declarations
  34. Linker problem
  35. Direct3D vs OpenGL Interview
  36. Dxtrace_err
  37. C for the pros
  38. Lost devices in Direct3D
  39. SDL and OpenGL
  40. Game Simulation Question !
  41. U,V animation or not?
  42. Linker Errors
  43. Adding Vectors
  44. csutil/csosdefs'
  45. Cel Shader
  46. error chaos
  47. Anyone using XML?
  48. hex editing games
  49. 6 measly errors
  50. Game States