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  1. Early Christmas Present - Ubertube2
  2. CFG/INI Format
  3. Groups in openGL?
  4. Graphics problems!!!
  5. High Scores - A Dilemma
  6. Reimp-Dev C++
  7. Hovercraft program
  8. 3d guitar model (screenies)
  9. Line Segment Class Implementation - Dealing With Infinity!
  10. CPU efficient
  11. ichijoji: Marmad
  12. Plane class
  13. Finally a perfect sphere map
  14. 3D graphics for a noob?
  15. OutrageRP
  16. Choosing a compiler
  17. What do you recommend?
  18. Collision Detection Problems
  19. Post processing shaders
  20. Sprite creation
  21. Have I Destroyed Gravity?
  22. an easy, portable, python accessible graphics math library
  23. Shaders and parameters
  24. Book comparison
  25. MURK - a small preview
  26. Vertex buffer hell
  27. OpenGL shooting game
  28. Link errors...again
  29. Culling polys by texture name.
  30. Decision based AI
  31. Question for Bubba
  32. SDL OpenGL Question! 2D Engine
  33. Resource management...again
  34. DirectX10 friendly vertex declarations
  35. Linker problem
  36. Direct3D vs OpenGL Interview
  37. Dxtrace_err
  38. C for the pros
  39. Lost devices in Direct3D
  40. SDL and OpenGL
  41. Game Simulation Question !
  42. U,V animation or not?
  43. Linker Errors
  44. Adding Vectors
  45. csutil/csosdefs'
  46. Cel Shader
  47. error chaos
  48. Anyone using XML?
  49. hex editing games
  50. 6 measly errors