PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 [26] 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103

  1. Need Preference: Best Programming Language
  2. OpenGL graphics
  3. PleaseSuggest a Book
  4. Help to write a simple game
  5. Having a problem with glut rendering from an object.
  6. What's a good Object Oriented Strategy for OpenGL/Graphics
  7. Need help in my SDL window
  8. i have no clue what to do..i give up.can you help me?
  9. Screen Flicker
  10. Erasing in openGL
  11. "try again" loop not working
  12. TicTacToe Tree Help...
  13. TorqueX and XNA
  14. 'jmp' undeclared
  15. Loop seg error
  16. Forced moves trouble!!
  17. Access Violation
  18. Pick up mouse movements and clicks
  19. bilinear interpolation
  20. Display Mouse cursor
  21. State Manager
  22. Quick Screenshot
  23. game engine advice?
  24. Problems with my DirectX program
  25. Book recommendations
  26. OpenGL Camera Question
  27. Text based game
  28. Pausing in the message loop
  29. Clockwork development build
  30. Math Question
  31. Editor design: Traditional MDI versus Tabbed MDI
  32. openGL space shooter problems
  33. Moving Objects in D3D?
  34. Which is the better way to draw?
  35. starting making games like warcraft 3
  36. Tetris block rotates wrong way?
  37. Pivot Stickman bitmaps
  38. Need help with explosions
  39. Book on SDL
  40. Tonto's pong game
  41. What graphics libraries does everyone use?
  42. Free games?
  43. Battle Ship AI
  44. Rendering Image with StretchRect
  45. Tenchu 2 Remake - Camera angle?
  46. gluUnProject iz stoopid
  47. Tile editor isometric test
  48. windows.h????
  49. glFont v2.0
  50. RTS: wargame