PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 [26] 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103

  1. What's a good Object Oriented Strategy for OpenGL/Graphics
  2. Need help in my SDL window
  3. i have no clue what to do..i give up.can you help me?
  4. Screen Flicker
  5. Erasing in openGL
  6. "try again" loop not working
  7. TicTacToe Tree Help...
  8. TorqueX and XNA
  9. 'jmp' undeclared
  10. Loop seg error
  11. Forced moves trouble!!
  12. Access Violation
  13. Pick up mouse movements and clicks
  14. bilinear interpolation
  15. Display Mouse cursor
  16. State Manager
  17. Quick Screenshot
  18. game engine advice?
  19. Problems with my DirectX program
  20. Book recommendations
  21. OpenGL Camera Question
  22. Text based game
  23. Pausing in the message loop
  24. Clockwork development build
  25. Math Question
  26. Editor design: Traditional MDI versus Tabbed MDI
  27. openGL space shooter problems
  28. Moving Objects in D3D?
  29. Which is the better way to draw?
  30. starting making games like warcraft 3
  31. Tetris block rotates wrong way?
  32. Pivot Stickman bitmaps
  33. Need help with explosions
  34. Book on SDL
  35. Tonto's pong game
  36. What graphics libraries does everyone use?
  37. Free games?
  38. Battle Ship AI
  39. Rendering Image with StretchRect
  40. Tenchu 2 Remake - Camera angle?
  41. gluUnProject iz stoopid
  42. Tile editor isometric test
  43. windows.h????
  44. glFont v2.0
  45. RTS: wargame
  46. Editor UI: Inserting entities
  47. Including The Right DLLs
  48. FMOD - Crash on Closure Releasing Resources
  49. Download OpenGL SDK
  50. Bounce - Dealing With It