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  1. how can i create new defined shapes in OpenGL ?
  2. Turn Based Stradegy System Methods
  3. Sprite Mapper
  4. what libs should i use for 3D for platform indpendet
  5. Skinned Meshes
  6. Getting a segmentation fault on all previously working OpenGL Programs.
  7. data making.....
  8. Reloading textures after an alt-tab
  9. Generating an icosphere
  10. Cube rotation math problem
  11. OpenGL?
  12. Parallax mapping woes.
  13. Collision between circles and squares
  14. Trouble with SDL_Rect
  15. Bitmap colour listing tool
  16. glDrawArrays()
  17. DirectDraw - Backbuffer DDERR_NOTFOUND
  18. Defining a plane using three points?
  19. How to make a UI in C++ for a text based game.
  20. Is this a good resource manager?
  21. Triangulating a plane
  22. My first game
  23. Mouse Input - OpenGL
  24. Do I really need to use "SDL or Allegro"?
  25. gluLookAt Problems.. (OpenGL)
  26. Paintlib and DDS
  27. Text based game
  28. Hard time having SDL and OpenGL work together
  29. How do I set FPS in GLFW (OpenGL)?
  30. Compression
  31. Why aren't my textures being shown? (OpenGL)
  32. How to render a video file using SDL?
  33. Arrays vs Vectors vs Lists for particle rendering?
  34. 3D Games
  35. Need help getting started with games...
  36. Text Based Game Help!
  37. All-angle pathfinding algorithm?
  38. My terrain Generation function's fubar.
  39. D3D - Perspective Confusion
  40. OpenGL or DirectX?
  41. id Tech 5
  42. Fixing bug in Quake 2 Engine!
  43. Trouble Generating Game Algorithm
  44. What I've got so far, creating a menu system:
  45. DirectX Control Panel Console
  46. Unwrapping UVs
  47. Guess my Number game! check it out
  48. using bmp's with glut
  49. DirectSound problem
  50. Difficult time understanding generating terrain (from file)