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  1. What should be derived, and what should be set in stone?
  2. Programing for Playstation Portable
  3. Multiple textures in OpenGL...
  4. sdl problem
  5. Sprite/tile-based game
  6. Okay, so I almost made a blackjack game, then...
  7. Java Prog help with battleship game
  8. Color interpolation
  9. Finding textures/tiles for my project
  10. Curious text performance question...
  11. Battleships
  12. is it possible to draw the ray D3DXIntersect creates?
  13. ActionScript compared to C++ coding language
  14. Article in GDM about DarkBasic PRO
  15. Problems moving the camera
  16. Question
  17. sudoku solver
  18. Simulating movement in OpenGL...
  19. Looking for books on XAct audio
  20. Question about engine design.
  21. my upcoming UNO card game :)
  22. Blackjack, nearly completed!
  23. 3ds models
  24. Please comment on my c++ game
  25. Just a basic question about game programming
  26. Rotation Matrcies
  27. How to make player fire rockets?
  28. Writing to screen buffer.
  29. A* Pathfinding 'Tied choices'
  30. setting up directx with codeblocks?
  31. DX or OpenGL?
  32. Allegro Pong Collision Problems
  33. strange input error
  34. Getting the position of the mouse cursor
  35. My first attempt at a text rpg
  36. Direct3D startup code fails outside of MSVS
  37. pixels for fractals!
  38. coding clever program
  39. how to rotate a scene in the correct way ?
  40. Main.obj : error LNK2019:
  41. gaming physics
  42. how to make opengl draw in lighter colors ?
  43. my second coming
  44. Force and Velocity Physics
  45. Here is a Screenshot of my GUI for my RPG
  46. SDL taking too many resources
  47. Decoupling animations from timers
  48. 2d game
  49. Creating a rain effect...
  50. Fonts