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  1. Simulating movement in OpenGL...
  2. Looking for books on XAct audio
  3. Question about engine design.
  4. my upcoming UNO card game :)
  5. Blackjack, nearly completed!
  6. 3ds models
  7. Please comment on my c++ game
  8. Just a basic question about game programming
  9. Rotation Matrcies
  10. How to make player fire rockets?
  11. Writing to screen buffer.
  12. A* Pathfinding 'Tied choices'
  13. setting up directx with codeblocks?
  14. DX or OpenGL?
  15. Allegro Pong Collision Problems
  16. strange input error
  17. Getting the position of the mouse cursor
  18. My first attempt at a text rpg
  19. Direct3D startup code fails outside of MSVS
  20. pixels for fractals!
  21. coding clever program
  22. how to rotate a scene in the correct way ?
  23. Main.obj : error LNK2019:
  24. gaming physics
  25. how to make opengl draw in lighter colors ?
  26. my second coming
  27. Force and Velocity Physics
  28. Here is a Screenshot of my GUI for my RPG
  29. SDL taking too many resources
  30. Decoupling animations from timers
  31. 2d game
  32. Creating a rain effect...
  33. Fonts
  34. Message loop
  35. Caught In The Convolution Matrix
  36. The use of a DLL?
  37. What means Granularity?
  38. SDL Window Closes...
  39. Starting on my game engine
  40. Need a namespace for billboards
  41. Simple Half-Life Coding Question
  42. Help! something about transparency
  43. Making a Blackjack game..
  44. banking, and side stepping
  45. Text adventure game GUI
  46. Text adventure game - desgin
  47. mouse input/aiming FPS style using glut
  48. Making a very simple Half-Life mod
  49. openGL rendering
  50. Scenery [OpenGL]