PDA

View Full Version : Game Programming



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 [21] 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103

  1. gluTess functions and callback problems
  2. Just wondering about safety of my classes...
  3. Game design question
  4. Why doesn't glbindtexture recognize the texture id I pass it?
  5. How to make a GrayScale filter?
  6. C Graphics
  7. Difficulty choosing graphics library
  8. Bejeweled
  9. Blending Problem
  10. need help with D3DXVec3TransformCoord on second mesh
  11. What should be derived, and what should be set in stone?
  12. Programing for Playstation Portable
  13. Multiple textures in OpenGL...
  14. sdl problem
  15. Sprite/tile-based game
  16. Okay, so I almost made a blackjack game, then...
  17. Java Prog help with battleship game
  18. Color interpolation
  19. Finding textures/tiles for my project
  20. Curious text performance question...
  21. Battleships
  22. is it possible to draw the ray D3DXIntersect creates?
  23. ActionScript compared to C++ coding language
  24. Article in GDM about DarkBasic PRO
  25. Problems moving the camera
  26. Question
  27. sudoku solver
  28. Simulating movement in OpenGL...
  29. Looking for books on XAct audio
  30. Question about engine design.
  31. my upcoming UNO card game :)
  32. Blackjack, nearly completed!
  33. 3ds models
  34. Please comment on my c++ game
  35. Just a basic question about game programming
  36. Rotation Matrcies
  37. How to make player fire rockets?
  38. Writing to screen buffer.
  39. A* Pathfinding 'Tied choices'
  40. setting up directx with codeblocks?
  41. DX or OpenGL?
  42. Allegro Pong Collision Problems
  43. strange input error
  44. Getting the position of the mouse cursor
  45. My first attempt at a text rpg
  46. Direct3D startup code fails outside of MSVS
  47. pixels for fractals!
  48. coding clever program
  49. how to rotate a scene in the correct way ?
  50. Main.obj : error LNK2019: