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  1. Blending Problem
  2. need help with D3DXVec3TransformCoord on second mesh
  3. What should be derived, and what should be set in stone?
  4. Programing for Playstation Portable
  5. Multiple textures in OpenGL...
  6. sdl problem
  7. Sprite/tile-based game
  8. Okay, so I almost made a blackjack game, then...
  9. Java Prog help with battleship game
  10. Color interpolation
  11. Finding textures/tiles for my project
  12. Curious text performance question...
  13. Battleships
  14. is it possible to draw the ray D3DXIntersect creates?
  15. ActionScript compared to C++ coding language
  16. Article in GDM about DarkBasic PRO
  17. Problems moving the camera
  18. Question
  19. sudoku solver
  20. Simulating movement in OpenGL...
  21. Looking for books on XAct audio
  22. Question about engine design.
  23. my upcoming UNO card game :)
  24. Blackjack, nearly completed!
  25. 3ds models
  26. Please comment on my c++ game
  27. Just a basic question about game programming
  28. Rotation Matrcies
  29. How to make player fire rockets?
  30. Writing to screen buffer.
  31. A* Pathfinding 'Tied choices'
  32. setting up directx with codeblocks?
  33. DX or OpenGL?
  34. Allegro Pong Collision Problems
  35. strange input error
  36. Getting the position of the mouse cursor
  37. My first attempt at a text rpg
  38. Direct3D startup code fails outside of MSVS
  39. pixels for fractals!
  40. coding clever program
  41. how to rotate a scene in the correct way ?
  42. Main.obj : error LNK2019:
  43. gaming physics
  44. how to make opengl draw in lighter colors ?
  45. my second coming
  46. Force and Velocity Physics
  47. Here is a Screenshot of my GUI for my RPG
  48. SDL taking too many resources
  49. Decoupling animations from timers
  50. 2d game