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  1. Sprite/tile-based game
  2. Okay, so I almost made a blackjack game, then...
  3. Java Prog help with battleship game
  4. Color interpolation
  5. Finding textures/tiles for my project
  6. Curious text performance question...
  7. Battleships
  8. is it possible to draw the ray D3DXIntersect creates?
  9. ActionScript compared to C++ coding language
  10. Article in GDM about DarkBasic PRO
  11. Problems moving the camera
  12. Question
  13. sudoku solver
  14. Simulating movement in OpenGL...
  15. Looking for books on XAct audio
  16. Question about engine design.
  17. my upcoming UNO card game :)
  18. Blackjack, nearly completed!
  19. 3ds models
  20. Please comment on my c++ game
  21. Just a basic question about game programming
  22. Rotation Matrcies
  23. How to make player fire rockets?
  24. Writing to screen buffer.
  25. A* Pathfinding 'Tied choices'
  26. setting up directx with codeblocks?
  27. DX or OpenGL?
  28. Allegro Pong Collision Problems
  29. strange input error
  30. Getting the position of the mouse cursor
  31. My first attempt at a text rpg
  32. Direct3D startup code fails outside of MSVS
  33. pixels for fractals!
  34. coding clever program
  35. how to rotate a scene in the correct way ?
  36. Main.obj : error LNK2019:
  37. gaming physics
  38. how to make opengl draw in lighter colors ?
  39. my second coming
  40. Force and Velocity Physics
  41. Here is a Screenshot of my GUI for my RPG
  42. SDL taking too many resources
  43. Decoupling animations from timers
  44. 2d game
  45. Creating a rain effect...
  46. Fonts
  47. Message loop
  48. Caught In The Convolution Matrix
  49. The use of a DLL?
  50. What means Granularity?