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  1. need help with D3DXVec3TransformCoord on second mesh
  2. What should be derived, and what should be set in stone?
  3. Programing for Playstation Portable
  4. Multiple textures in OpenGL...
  5. sdl problem
  6. Sprite/tile-based game
  7. Okay, so I almost made a blackjack game, then...
  8. Java Prog help with battleship game
  9. Color interpolation
  10. Finding textures/tiles for my project
  11. Curious text performance question...
  12. Battleships
  13. is it possible to draw the ray D3DXIntersect creates?
  14. ActionScript compared to C++ coding language
  15. Article in GDM about DarkBasic PRO
  16. Problems moving the camera
  17. Question
  18. sudoku solver
  19. Simulating movement in OpenGL...
  20. Looking for books on XAct audio
  21. Question about engine design.
  22. my upcoming UNO card game :)
  23. Blackjack, nearly completed!
  24. 3ds models
  25. Please comment on my c++ game
  26. Just a basic question about game programming
  27. Rotation Matrcies
  28. How to make player fire rockets?
  29. Writing to screen buffer.
  30. A* Pathfinding 'Tied choices'
  31. setting up directx with codeblocks?
  32. DX or OpenGL?
  33. Allegro Pong Collision Problems
  34. strange input error
  35. Getting the position of the mouse cursor
  36. My first attempt at a text rpg
  37. Direct3D startup code fails outside of MSVS
  38. pixels for fractals!
  39. coding clever program
  40. how to rotate a scene in the correct way ?
  41. Main.obj : error LNK2019:
  42. gaming physics
  43. how to make opengl draw in lighter colors ?
  44. my second coming
  45. Force and Velocity Physics
  46. Here is a Screenshot of my GUI for my RPG
  47. SDL taking too many resources
  48. Decoupling animations from timers
  49. 2d game
  50. Creating a rain effect...